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Full Discussion: egrep parameters
Top Forums Shell Programming and Scripting egrep parameters Post 302253605 by Arunprasad on Saturday 1st of November 2008 08:01:00 AM
Old 11-01-2008
Java

Thanks Franklin,

could you please tell me how my input file is used in this code and why we
are using m[1]++,m2,etc..

i am novice user.
your help helps me a lot.

Thanks.
 

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TREK(6) 							 BSD Games Manual							   TREK(6)

NAME
trek -- trekkie game SYNOPSIS
trek [[-a] file] DESCRIPTION
trek is a game of space glory and war. Below is a summary of commands. For complete documentation, see Trek by Eric Allman. If a filename is given, a log of the game is written onto that file. If the -a flag is given before the filename, that file is appended to, not truncated. The game will ask you what length game you would like. Valid responses are ``short'', ``medium'', and ``long''. You may also type ``restart'', which restarts a previously saved game. You will then be prompted for the skill, to which you must respond ``novice'', ``fair'', ``good'', ``expert'', ``commodore'', or ``impossible''. You should normally start out with a novice and work up. In general, throughout the game, if you forget what is appropriate the game will tell you what it expects if you just type in a question mark. AUTHOR
Eric Allman SEE ALSO
/usr/share/doc/bsd-games/trek.me COMMAND SUMMARY
abandon capture cloak up/down computer request; ... damages destruct dock help impulse course distance lrscan move course distance phasers automatic amount phasers manual amt1 course1 spread1 ... torpedo course [yes] angle/no ram course distance rest time shell shields up/down srscan [yes/ no] status terminate yes/no undock visual course warp warp_factor BSD
December 30, 1993 BSD
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