11-01-2008
Thanks Franklin,
could you please tell me how my input file is used in this code and why we
are using m[1]++,m2,etc..
i am novice user.
your help helps me a lot.
Thanks.
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TREK(6) BSD Games Manual TREK(6)
NAME
trek -- trekkie game
SYNOPSIS
trek [[-a] file]
DESCRIPTION
trek is a game of space glory and war. Below is a summary of commands. For complete documentation, see Trek by Eric Allman.
If a filename is given, a log of the game is written onto that file. If the -a flag is given before the filename, that file is appended to,
not truncated.
The game will ask you what length game you would like. Valid responses are ``short'', ``medium'', and ``long''. You may also type
``restart'', which restarts a previously saved game. You will then be prompted for the skill, to which you must respond ``novice'',
``fair'', ``good'', ``expert'', ``commodore'', or ``impossible''. You should normally start out with a novice and work up.
In general, throughout the game, if you forget what is appropriate the game will tell you what it expects if you just type in a question
mark.
AUTHOR
Eric Allman
SEE ALSO
/usr/share/doc/bsd-games/trek.me
COMMAND SUMMARY
abandon
capture
cloak up/down
computer request; ...
damages
destruct
dock
help
impulse course distance
lrscan
move course distance
phasers automatic amount
phasers manual amt1 course1 spread1 ...
torpedo course [yes] angle/no
ram course distance
rest time
shell
shields up/down
srscan [yes/ no]
status
terminate yes/no
undock
visual course
warp warp_factor
BSD
December 30, 1993 BSD