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Special Forums News, Links, Events and Announcements UNIX and Linux RSS News Setting mouse gestures with EasyStroke and Gestikk Post 302248359 by Linux Bot on Friday 17th of October 2008 11:30:04 AM
Old 10-17-2008
Setting mouse gestures with EasyStroke and Gestikk

10-17-2008 08:00 AM
For some reason, mouse gestures have never fully caught on with desktop users. Movements of the mouse that launch a command or simulate a combination of keys are ideal for those who prefer not to move their hands constantly between the mouse and the keyboard, or who have trouble typing because of some physical challenge. Yet many users have never heard of mouse gestures, and they are apparently so little in demand that, nine months after the KDE 4 releases began, KDE has yet to implement any of the software or settings that enabled mouse gestures in earlier versions of the desktop. Meanwhile, GNOME has never had more than a limited selection of gestures available in the Mouse Preferences -> Accessibility tab. Under these circumstances, the recent releases of Easystroke and Gestikk are welcome additions to the desktop. Similar to each other in operation and layout, either is a reasonably satisfactory way to set up and manage mouse gestures.



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glutMouseFunc(3GLUT)						       GLUT						      glutMouseFunc(3GLUT)

NAME
glutMouseFunc - sets the mouse callback for the current window. SYNTAX
void glutMouseFunc(void (*func)(int button, int state, int x, int y)); ARGUMENTS
func The new mouse callback function. DESCRIPTION
glutMouseFunc sets the mouse callback for the current window. When a user presses and releases mouse buttons in the window, each press and each release generates a mouse callback. The button parameter is one of GLUT_LEFT_BUTTON, GLUT_MIDDLE_BUTTON, or GLUT_RIGHT_BUTTON. For systems with only two mouse buttons, it may not be possible to generate GLUT_MIDDLE_BUTTON callback. For systems with a single mouse but- ton, it may be possible to generate only a GLUT_LEFT_BUTTON callback. The state parameter is either GLUT_UP or GLUT_DOWN indicating whether the callback was due to a release or press respectively. The x and y callback parameters indicate the window relative coordinates when the mouse button state changed. If a GLUT_DOWN callback for a specific button is triggered, the program can assume a GLUT_UP callback for the same button will be generated (assuming the window still has a mouse callback registered) when the mouse button is released even if the mouse has moved outside the window. If a menu is attached to a button for a window, mouse callbacks will not be generated for that button. During a mouse callback, glutGetModifiers may be called to determine the state of modifier keys when the mouse event generating the call- back occurred. Passing NULL to glutMouseFunc disables the generation of mouse callbacks. SEE ALSO
glutKeyboardFunc, glutMotionFunc, glutSpaceballButtonFunc, glutButtonBoxFunc, glutTabletButtonFunc, glutGetModifiers AUTHOR
Mark J. Kilgard (mjk@nvidia.com) GLUT
3.7 glutMouseFunc(3GLUT)
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