Sponsored Content
Full Discussion: It's a puzzle
Operating Systems Linux It's a puzzle Post 302233413 by jwoude on Sunday 7th of September 2008 02:32:41 PM
Old 09-07-2008
Crashed again ...

To all,

Just now during an amanda backup run the machine crashed again for the third time.

It looks like the motherboard is dead again. It will not go thru post. Last message captured to an other machine is:

Third A8N-SLI Deluxe motherboard
Sep 7 19:57:07 medusix kernel: sym0:2: ERROR (81:0) (0-a7-80) (0/9d/0) @ (mem d6044410:f3030001).

I am getting pretty desperate. Tomorrow I will hunt for yet another mb. I am at a loss what's going on.

Please help.

Jos
 

7 More Discussions You Might Find Interesting

1. Shell Programming and Scripting

Alias escape puzzle

Here is "escape puzzle" from real life task: Conditions: We need to create an alias which will Save current directory path Will ssh to particular server Then will cd to saved path (it's mounted via NFS) Then will find all files with name patter as "All*.bld" and run particular editor... (0 Replies)
Discussion started by: BaruchLi
0 Replies

2. IP Networking

Puzzle about sctp_bindx in UNP

It writes in Section 9.3 in Unix Network programming about SCTP: "The sctp_bindx call can be used on a bound or unbound socket." And then it writes: "The port number in all the socket address structures must be the same and must match any port number that is already bound; if it doesn't, then... (0 Replies)
Discussion started by: tomdean001
0 Replies

3. Programming

The puzzle for malloc some spaces for a key

Hi, all, I am writing a BST (Binary Search Tree). What I am concerned about is typedef struct BST{ struct BST *p_left; struct BST *p_right; void *p_data; char *p_key; unsigned int *length; }BST; I have to malloc some space for p_key. How many of chars... (4 Replies)
Discussion started by: mythmgn
4 Replies

4. UNIX for Advanced & Expert Users

Chroot jail environment puzzle

I have a simple sandbox program which runs a command as user "nobody" in a chroot jail. It sets resource limits with setrlimit, changes the user id with setuid, changes the root dir with chroot, and then calls exec to execute the command given as command line parameters. It is of course a... (8 Replies)
Discussion started by: john.english
8 Replies

5. Shell Programming and Scripting

A puzzle with a printing function executing in background

Somebody on a thread in the (french) Mandriva Forum recently suggested a script, designed to provide a tool to display kind of "temporisation widgets" on the console (to be ultimately pasted in other more complex scripts). One version of this script was something like the following, which seems... (6 Replies)
Discussion started by: klease
6 Replies

6. Solaris

Swap puzzle

I'm getting confused by swap # swap -l swapfile dev swaplo blocks free /dev/zvol/dsk/rpool/swap 256,2 16 16777200 16777200 /dev/zvol/dsk/swappool/swap2 256,1 16 50331632 50331632 # swap -s total: 6710256k bytes allocated + 3402944k reserved = 10113200k used,... (6 Replies)
Discussion started by: redstone
6 Replies

7. Shell Programming and Scripting

Another sed Syntax Puzzle . . .

Greetings! Have a quick question for the community today; this time looking at a nifty little sed puzzle ;) Consider the following file content to be worked through:What needs to happen is theblock should be removed up to and including the following blank line, leavingI have bits and pieces... (8 Replies)
Discussion started by: LinQ
8 Replies
HUNTD(6)							 BSD Games Manual							  HUNTD(6)

NAME
huntd -- hunt daemon, back-end for hunt game SYNOPSIS
huntd [-s] [-p port] DESCRIPTION
huntd controls the multi-player hunt(6) game. When it starts up, it tries to notify all members of the hunt-players mailing list (see sendmail(8)) by faking a talk(1) request from user ``Hunt Game''. The -s option is for running huntd forever (server mode). This is similar to running it under the control of inetd(8) (see below), but it consumes a process table entry when no one is playing. The -p option changes the UDP port number used to rendezvous with the player process and thus allows for private games of hunt. This option turns off the notification of players on the hunt-players mailing list. INETD To run huntd from inetd(8), you'll need to put the hunt service in /etc/services: hunt 26740/udp # multi-player/multi-host mazewars and add the following line to /etc/inetd.conf: hunt dgram udp wait nobody /usr/sbin/huntd huntd Do not use any of the command line options; if you want inetd(8) to start up huntd on a private port, change the port listed for hunt in /etc/services. NETWORK RENDEZVOUS
When hunt(6) starts up, it broadcasts on the local area net (using the broadcast address for each interface) to find a hunt game in progress. If a huntd hears the request, it sends back the port number for the hunt process to connect to. Otherwise, the hunt process starts up a huntd on the local machine and tries to rendezvous with it. SEE ALSO
talk(1), hunt(6), sendmail(8) AUTHORS
Conrad Huang, Ken Arnold, and Greg Couch; University of California, San Francisco, Computer Graphics Lab April 4, 2001
All times are GMT -4. The time now is 01:51 AM.
Unix & Linux Forums Content Copyright 1993-2022. All Rights Reserved.
Privacy Policy