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Top Forums Programming Linux BSD sockets blocking issue Post 302222186 by johnmb on Wednesday 6th of August 2008 07:19:41 AM
Old 08-06-2008
my code

The following is my code for both server and client sockets: -
Code:
    bzero(&sa,sizeof(struct sockaddr_in)); /* clear our address */ 

    if (master) {

        if (gethostname(myname,MAXHOSTNAME) < 0) std::cerr << "Error hostname: " << myname; /* who are we? */ 
        hp= gethostbyname(myname); /* get our address info */     

        if (hp != NULL)  { 
            sa.sin_family= hp->h_addrtype; /* this is our host address */ 
            sa.sin_port= htons(port); /* this is our port number */ 
        }

        if ((s= socket(AF_INET,SOCK_STREAM,0)) >= 0)  {          /* create socket */  

            int on = 1;
            setsockopt(s, SOL_SOCKET, SO_REUSEADDR, &on, sizeof(on)); 

            if (bind(s, reinterpret_cast<struct sockaddr*>(&sa), sizeof sa) >= 0)  {    /* bind address to socket */ 

                listen(s, 3); /* max # of queued connects */ 
                established = true;
                master_socket_ref = s;

                int flags = fcntl(master_socket_ref, F_GETFL, 0);
                fcntl(master_socket_ref, F_SETFL, flags | O_NONBLOCK | O_NOCTTY | O_NDELAY | O_RDWR | O_ASYNC); 

            }
            else close(s);
        } 
    }
    else {

        if ((hp= gethostbyname(node_name(node_ref).c_str())) != NULL)  {
  
            bzero(&sa,sizeof(sa)); 
            bcopy(hp->h_addr, (char *)&sa.sin_addr, hp->h_length); /* set address */ 

            sa.sin_family= hp->h_addrtype; 
            sa.sin_port= htons(port); 

            if ((s= socket(hp->h_addrtype,SOCK_STREAM,0)) >= 0)  {   /* get socket */ 

                int on = 1;
                setsockopt(s, SOL_SOCKET, SO_REUSEADDR, &on, sizeof(on)); 

                if (connect(s, reinterpret_cast<struct sockaddr*>(&sa), sizeof sa) >= 0)  {       /* Connect */
                    established = true;
                    socket_ref = s;

                    int flags = fcntl(socket_ref, F_GETFL, 0);
                    fcntl(socket_ref, F_SETFL, flags | O_NONBLOCK | O_NOCTTY | O_NDELAY | O_RDWR | O_ASYNC); 
                }
                else close(s);   
            }
        }
    }

If I have set up a server listening socket using the above code, I accept a client as follows :-
Code:
    getsockname(master_socket_ref, reinterpret_cast<struct sockaddr*>(&isa), reinterpret_cast<socklen_t*>(&i));           /* for accept() */ 

    int on = 1;
    socket_ref = accept(master_socket_ref, reinterpret_cast<struct sockaddr*>(&isa), reinterpret_cast<socklen_t*>(&i));
    setsockopt(socket_ref, SOL_SOCKET, SO_REUSEADDR, &on, sizeof(on)); 

    int flags = fcntl(socket_ref, F_GETFL, 0);
    fcntl(socket_ref, F_SETFL, flags | O_NONBLOCK | O_NOCTTY | O_NDELAY | O_RDWR | O_ASYNC);


Last edited by jim mcnamara; 08-06-2008 at 08:22 AM.. Reason: please use code tags
 

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socket(7)						 Miscellaneous Information Manual						 socket(7)

NAME
socket - interprocess communications DESCRIPTION
Sockets are communication endpoints that allow processes to communicate either locally or remotely. They are accessed by means of a set of system calls (see socket(2)). The following requests are defined in (see ioctl(2)): If the int with the address arg is non-zero, the socket is put into non-blocking mode. Otherwise, the socket is put into blocking mode. Blocking mode is the default. The request is equivalent to the request, although using is not recommended. See accept(2), connect(2), recv(2), and send(2) for an explanation of how non-blocking mode is used. For SOCK_STREAM sockets, the number of bytes currently readable from this socket is returned in the integer with the address arg. For SOCK_DGRAM sockets, the number of bytes currently readable, plus the size of the sockaddr structure (defined in is returned in the integer with the address arg. For SOCK_STREAM TCP sockets, on return the integer with the address arg is non-zero if the inbound TCP stream has been read up to where the out-of-band data byte starts. Otherwise, the inbound TCP stream has not yet been read up to where the out-of- band data byte starts. For sockets other than SOCK_STREAM TCP sockets, on return the integer with the address arg is always zero. This request sets the process group or process ID associated with the socket to be the value of the integer with the address arg. A process group or process ID associated with the socket in this manner is signaled when the state of the socket changes: is delivered upon the receipt of out-of- band data; is delivered if the socket is asynchronous, as described in below. If the value of the integer with the address arg is positive, the signal is sent to the process whose process ID matches the value specified. If the value is negative, the signal is sent to all the processes that have a process group equal to the absolute value of the value specified. If the value is zero, no signal is sent to any process. It is necessary to issue this request with a non-zero integer value to enable the signal delivery mechanism described above. The default for the process group or process ID value is zero. This request returns the process group or process ID associated with the socket in the integer with the address arg. See the explanation for above for more details on the meaning of the integer value returned. If the integer whose address is arg is non-zero, this request sets the state of the socket as asynchronous. Otherwise, the socket is put into synchronous mode (the default). Asynchronous mode enables the delivery of the signal when either of the following conditions is met. o New data arrives. o For connection-oriented protocols, whenever additional outgoing buffer space becomes available or the connection is established or broken. The process group or process ID associated with the socket must be non-zero in order for signals to be sent. The signal is delivered according to the semantics of described above. The fcntl(2) and flags (defined in are supported by sockets. If the flag is set, the socket is put into POSIX-style non-blocking mode. If the flag is set, the socket is put into non-blocking mode. Otherwise, the socket is put into blocking mode. Blocking mode is the default. See accept(2), connect(2), recv(2), and send(2) for an explanation of how these forms of non-blocking mode are used. Since the and flags and requests are supported, the following clarifies on how these features interact. If the or flag has been set, and requests behave accordingly, regardless of any requests. If neither the flag nor the flag has been set, requests control the the behavior of and DEPENDENCIES
AF_CCITT Only Only the and requests are defined for sockets. AUTHOR
was developed by the University of California, Berkeley. SEE ALSO
fcntl(2), getsockopt(2), ioctl(2), socket(2). socket(7)
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