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Full Discussion: High Noon with Smokin' Guns
Special Forums News, Links, Events and Announcements UNIX and Linux RSS News High Noon with Smokin' Guns Post 302221946 by Linux Bot on Tuesday 5th of August 2008 02:20:03 PM
Old 08-05-2008
High Noon with Smokin' Guns

08-05-2008 11:00 AM
Since the release of the Quake 3 engine source code in summer 2005 a lot of modifications and spin-offs have emerged. One such spin-off, Smokin' Guns (formerly known as Western Quake 3), is all about classical Wild West themes: big rifles and revolvers, wailing steel guitars, bank robberies, and smooth talking. It's a game you don't want to miss.



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QUAKE(6)							   Games Manual 							  QUAKE(6)

NAME
quake - classic first person shooter SYNOPSIS
quake [WRAPPER-OPTIONS] [ENGINE-OPTIONS] [ENGINE-COMMANDS]... DESCRIPTION
This manual page documents briefly the quake command. Quake is a popular first-person shooter game that appeared in 1996, released by iD Software. This wrapper script will launch the Quake engine. The game data needs to be installed independently using the 'game-data-packager' program, and by default it will be looked for at /usr/share/games/quake. This wrapper script accepts the two common GNU-style options to get information on the program. Any further arguments are passed to the engine unmodified. Consult the engine documentation for full details, but most engines support a syntax whereby engine switches are pre- fixed with a minus sign, and you can give console commands by prefixing with a plus sign. See the examples section for some common cases. OPTIONS
These options are accepted for WRAPPER-OPTIONS in the synopsis. -h, --help Show summary of options. -v, --version Show version of program. EXAMPLES
These are all engine dependent. Play the Zerstoerer mod: quake -game zer Play a specific map using the Drake expansion: quake -game drake +map sludge1 Connect to a server for multiplayer: quake +connect dm.quakeone.net:27000 SEE ALSO
quake-server(6), quakespasm(6), game-data-packager(6). AUTHOR
This manual page, and the Quake wrapper script, were written by David Banks <amoebae@gmail.com>, for the Debian project (and may be used by others). The package was based on the quake3 package by Simon McVittie. 2011-06-22 QUAKE(6)
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