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Full Discussion: signal handling question
Top Forums Programming signal handling question Post 302199579 by andryk on Tuesday 27th of May 2008 08:40:19 AM
Old 05-27-2008
Quote:
Originally Posted by fox_hound_33
Hello all,

I am starting to learn signal handling in Linux and have been trying out some simple codes to deal with SIGALRM. The code shown below sets a timer to count down. When the timer is finished a SIGALRM is produced. The handler for the signal just increments a variable called count. This is repeated until the user hits ‘q’ in the keyboard. The code is shown below:
Code:
#include <stdio.h>
#include <unistd.h>
#include <signal.h>
#include <sys/time.h>
#include <stdlib.h>

void my_action(int);

int count = 0;

int main(int argc, char** argv)
{
	struct sigaction sigalrm_action;
	struct itimerval timer;
	
	timer.it_interval.tv_sec = 0;	//Deal only in usec
	timer.it_interval.tv_usec = 1000;
	timer.it_value.tv_sec = 0;	//Deal only in usec
	timer.it_value.tv_usec = 1000;	

	sigalrm_action.sa_handler  = my_action;	
	sigemptyset(&sigalrm_action.sa_mask);
	sigalrm_action.sa_flags = 0;
	
	sigaction(SIGALRM, &sigalrm_action, 0);				

	printf("Hit any key to start, q to exit\n");	
	getchar();	
    	
	if(setitimer(ITIMER_REAL, &timer,NULL) != 0){
		perror("Error starting timer");
		exit(1);
	}    	
	while(getchar()!= 'q');	
	printf("Bye bye\n");
	return 0;
}

void my_action(int signum)
{	
	count++;
	printf("Count is %d\n", count);	
}

The problem I am facing is this, when I set the timer for 1000000usec it works fine (i.e 1sec). However if I keep reducing the usec time to 100000, 10000, 1000 etc the timing seems to be too slow. The count variable is not being incremented as fast as it should be. Why is this? I have a hunch I am doing some silly mistake here but I am not sure what it is.

Any help would be greatly appreciated.
Hi,
Just a thought but i might be totally wrong/out of subject: i suspect it has to do with linux timer resolution which is at 10ms (or not?) so no matter how small you set your interval your code will only be ran every 10ms ...

PS.: You query remind me of a "nice surprise" when i was working with timer on linux Smilie
 

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GETITIMER(2)						      BSD System Calls Manual						      GETITIMER(2)

NAME
getitimer, setitimer -- get/set value of interval timer SYNOPSIS
#include <sys/time.h> #define ITIMER_REAL 0 #define ITIMER_VIRTUAL 1 #define ITIMER_PROF 2 int getitimer(int which, struct itimerval *value); int setitimer(int which, const struct itimerval *restrict value, struct itimerval *restrict ovalue); DESCRIPTION
The system provides each process with three interval timers, defined in <sys/time.h>. The getitimer() call returns the current value for the timer specified in which in the structure at value. The setitimer() call sets a timer to the specified value (returning the previous value of the timer if ovalue is non-nil). A timer value is defined by the itimerval structure: struct itimerval { struct timeval it_interval; /* timer interval */ struct timeval it_value; /* current value */ }; If it_value is non-zero, it indicates the time to the next timer expiration. If it_interval is non-zero, it specifies a value to be used in reloading it_value when the timer expires. Setting it_value to 0 disables a timer. Setting it_interval to 0 causes a timer to be disabled after its next expiration (assuming it_value is non-zero). Time values smaller than the resolution of the system clock are rounded up to this resolution (typically 10 milliseconds). The ITIMER_REAL timer decrements in real time. A SIGALRM signal is delivered when this timer expires. The ITIMER_VIRTUAL timer decrements in process virtual time. It runs only when the process is executing. A SIGVTALRM signal is delivered when it expires. The ITIMER_PROF timer decrements both in process virtual time and when the system is running on behalf of the process. It is designed to be used by interpreters in statistically profiling the execution of interpreted programs. Each time the ITIMER_PROF timer expires, the SIGPROF signal is delivered. Because this signal may interrupt in-progress system calls, programs using this timer must be prepared to restart interrupted system calls. NOTES
Three macros for manipulating time values are defined in <sys/time.h>. Timerclear sets a time value to zero, timerisset tests if a time value is non-zero, and timercmp compares two time values (beware that >= and <= do not work with this macro). RETURN VALUES
Upon successful completion, a value of 0 is returned. Otherwise, a value of -1 is returned and the global integer variable errno is set to indicate the error. ERRORS
getitimer() and setitimer() will fail if: [EFAULT] The value parameter specified a bad address. [EINVAL] The value parameter specified a time that was too large to be handled or not in the canonical form. [EINVAL] The which parameter was invalid. SEE ALSO
gettimeofday(2), select(2), sigaction(2) HISTORY
The getitimer() function call appeared in 4.2BSD. 4.2 Berkeley Distribution December 11, 1993 4.2 Berkeley Distribution
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