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Top Forums UNIX for Dummies Questions & Answers newbie: way to learn more about server's resource usage Post 302196917 by blakekr on Monday 19th of May 2008 10:22:34 PM
Old 05-19-2008
newbie: way to learn more about server's resource usage

I have a dedicated server running centos. It is "slightly managed" meaning I get a little help if I desperately need it; otherwise on my own.

Many of the programs on this server I've had to write myself (less than optimal code for sure). Others are commercial but some are renowned
resource hogs. I find lately that the load is well above 1.0 even during slow times, and I'd really like to find a way to start looking at server usage and hacking away at egregious wastes of resources. Obviously my trouble areas are apache and mysql.

Unfortunately the older I get the less technically adept I get at working from the command line without pretty graphs etc and seem to be figuring out next to nothing from things like ps -aux. If someone could recommend something simple I could start with to get a better picture of my server's usage, I would appreciate it. I'm sure all this has a technical name I could google further on but not sure what that would be.

Thanks!
 

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netpanzer(6)							       Games							      netpanzer(6)

NAME
netPanzer - an online multiplayer tactical warfare game SYNTAX
netpanzer [options] DESCRIPTION
This program is a free (GPL) isometric view real-time tactical game designed for play across the Internet and over LAN systems. One on one games are possible via direct connect or modem. netPanzer is designed for FAST ACTION combat -- it is not another resource management clone. In fact, there aren't any resources at all. Each player will have many units of different types at their disposal. Players can fight until their units are destroyed -- then respawn and keep on going. The game is real-time, but it's based on quick tactical action and unit management. Battles progress quickly and constantly; in fact, they never let up. There is no stop in the action because there is no waiting for resources to be collected and converted into weaponry. Players can join or leave multiplayer games at any time. OPTIONS
The following options are supported. -h, --help Shows usage instructions. --version Shows version information. -c, --connect=VALUE Connects directly to the specified server. -d, --dedicated Runs as dedicated server. -b, --bot=VALUE Connects as bot to specific server. -p, --port=VALUE Runs server on specified port. (the server uses TCP and UDP connections) -g, --debug Enables debug output. --master_server=VALUE Uses the specified master server. You can use 'none' if you don't want to use master server. --game_config=VALUE Uses the specified file as config file. Only files from the netpanzer's config directory can be used. --protocol Shows version of network protocol. --pidfile=/directory/file Creates a pidfile at the specified location. AUTHORS
The original development of netPanzer was done from PyroSoft inc. The game is currently developed by Matthias Braun, Ivo Danihelka, Tyler Nielsen, Vlad Rahkoy and Ingo Ruhnke. This man page was written by Bartosz Fenski <fenio@o2.pl> for the Debian GNU/Linux distribution (but it may be used by others). Bartosz Fenski <;fenio@o2.pl> 0.8 netpanzer(6)
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