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Special Forums IP Networking how to deny someone to use ftp command ? Post 302148755 by Smiling Dragon on Monday 3rd of December 2007 03:27:12 PM
Old 12-03-2007
You'll never be able to fully prevent users from running ftp to an uncontrolled remote host but you can make it harder by restricting connections on port 21 from AAA to BBB. It's not a prefect solution though as an ftpd can be run on any port, a determined user will just move the ftpd and carry on doing it.

However, in 90% of the cases where I hear these sorts of questions, it actually the wrong question being asked. Are you sure this is the correct solution to your problem? Why do you want to prevent the ftp in the first place? Why is BBB being targeted as a server to prevent access to?

If you are trying to prevent users from using the system for unathorised purposes (eg it's a school computer perhaps), it might be better to define what is acceptable and what is not, then perform 'after the fact' auditing and clobber whoever did it Smilie It's a matter of human nature, if we see a fence, we try and go over it. Making a stronger fence only encourages us to try harder. If we get attacked by a bull in the paddock, we'll probably think twice about climbing that fence next time no matter how easy it was to get past...
 

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GLFENCESYNC(3G) 						    OpenGL 3.3							   GLFENCESYNC(3G)

NAME
glFenceSync - create a new sync object and insert it into the GL command stream C SPECIFICATION
GLsync glFenceSync(GLenum condition, GLbitfield flags); PARAMETERS
condition Specifies the condition that must be met to set the sync object's state to signaled. condition must be GL_SYNC_GPU_COMMANDS_COMPLETE. flags Specifies a bitwise combination of flags controlling the behavior of the sync object. No flags are presently defined for this operation and flags must be zero.[1] DESCRIPTION
glFenceSync creates a new fence sync object, inserts a fence command into the GL command stream and associates it with that sync object, and returns a non-zero name corresponding to the sync object. When the specified condition of the sync object is satisfied by the fence command, the sync object is signaled by the GL, causing any glWaitSync(), glClientWaitSync() commands blocking in sync to unblock. No other state is affected by glFenceSync or by the execution of the associated fence command. condition must be GL_SYNC_GPU_COMMANDS_COMPLETE. This condition is satisfied by completion of the fence command corresponding to the sync object and all preceding commands in the same command stream. The sync object will not be signaled until all effects from these commands on GL client and server state and the framebuffer are fully realized. Note that completion of the fence command occurs once the state of the corresponding sync object has been changed, but commands waiting on that sync object may not be unblocked until after the fence command completes. NOTES
glFenceSync is only supported if the GL version is 3.2 or greater, or if the ARB_sync extension is supported. .SH "ERRORS" GL_INVALID_ENUM is generated if condition is not GL_SYNC_GPU_COMMANDS_COMPLETE. GL_INVALID_VALUE is generated if flags is not zero. Additionally, if glFenceSync fails, it will return zero. SEE ALSO
glDeleteSync(), glGetSync(), glWaitSync(), glClientWaitSync() COPYRIGHT
Copyright (C) 2010 Khronos Group. This material may be distributed subject to the terms and conditions set forth in the Open Publication License, v 1.0, 8 June 1999. http://opencontent.org/openpub/. NOTES
1. flags is a placeholder for anticipated future extensions of fence sync object capabilities. OpenGL 3.3 03/08/2011 GLFENCESYNC(3G)
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