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Top Forums Programming Detecting Keyboard Input without return Post 302116884 by ravneetd on Wednesday 9th of May 2007 07:15:14 AM
Old 05-09-2007
Detecting Keyboard Input without return

Hi,

I need a way to detect the up and down arrow key inputs for my program. I do not want to wait for the return key to be entered(so that rules out getch() and family). Also I need to process several of these inputs in parallel, by servicing each request with a thread.
Is that possible?

-Ravneet
 

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exjoy(3alleg4)							  Allegro manual						    exjoy(3alleg4)

NAME
exjoy - Detecting, calibrating and using joystick input. Allegro game programming library. SYNOPSIS
#include <allegro.h> Example exjoy DESCRIPTION
This program uses the Allegro library to detect and read the value of a joystick. The output of the program is a small target sight on the screen which you can move. At the same time the program will tell you what you are doing with the joystick (moving or firing). SEE ALSO
BITMAP(3alleg4), END_OF_MAIN(3alleg4), SCREEN_H(3alleg4), SCREEN_W(3alleg4), allegro_error(3alleg4), allegro_init(3alleg4), allegro_mes- sage(3alleg4), blit(3alleg4), calibrate_joystick(3alleg4), calibrate_joystick_name(3alleg4), circle(3alleg4), clear_bitmap(3alleg4), clear_keybuf(3alleg4), create_bitmap(3alleg4), default_palette(3alleg4), destroy_bitmap(3alleg4), drawing_mode(3alleg4), font(3alleg4), install_joystick(3alleg4), install_keyboard(3alleg4), joy(3alleg4), key(3alleg4), keypressed(3alleg4), num_joysticks(3alleg4), pal- ette_color(3alleg4), poll_joystick(3alleg4), putpixel(3alleg4), readkey(3alleg4), screen(3alleg4), set_gfx_mode(3alleg4), set_pal- ette(3alleg4), textout_centre_ex(3alleg4), textprintf_centre_ex(3alleg4), textprintf_ex(3alleg4) Allegro version 4.4.2 exjoy(3alleg4)
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