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Full Discussion: backspace deletion hpux 11i
Operating Systems HP-UX backspace deletion hpux 11i Post 302105119 by milhan on Tuesday 30th of January 2007 06:43:20 PM
Old 01-30-2007
Quote:
Originally Posted by sb008
Can't be done as far as I know
Below!!

Quote:
Originally Posted by BOFH
I had no problem doing a Ctrl+V [backspacekey]. It properly put in the ^? without a problem.
Carl
Thanks, i did the way you said and it worked..

Quote:
Originally Posted by sb008
Are they two characters or is it a single character?
it's a single character. Just do Ctrl+V and then press the backspace.

Back to the original question..:
Quote:
Originally Posted by jestinabel
how i can enable backspace or character deletion in hpux11i shell prompt.
On HP-UX, put these 2 lines below, somewhere in your .profile; then you don't need to worry about each time setting the backspace for deletion..
Code:
stty erase "^?" kill "^U" intr "^C" eof "^D"   # all char's inside "" are single character.
stty hupcl ixon ixoff

 

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GLDELETESHADER(3G)						    OpenGL 3.3							GLDELETESHADER(3G)

NAME
glDeleteShader - Deletes a shader object C SPECIFICATION
void glDeleteShader(GLuint shader); PARAMETERS
shader Specifies the shader object to be deleted. DESCRIPTION
glDeleteShader frees the memory and invalidates the name associated with the shader object specified by shader. This command effectively undoes the effects of a call to glCreateShader(). If a shader object to be deleted is attached to a program object, it will be flagged for deletion, but it will not be deleted until it is no longer attached to any program object, for any rendering context (i.e., it must be detached from wherever it was attached before it will be deleted). A value of 0 for shader will be silently ignored. To determine whether an object has been flagged for deletion, call glGetShader() with arguments shader and GL_DELETE_STATUS. ERRORS
GL_INVALID_VALUE is generated if shader is not a value generated by OpenGL. ASSOCIATED GETS
glGetAttachedShaders() with the program object to be queried glGetShader() with arguments shader and GL_DELETE_STATUS glIsShader() SEE ALSO
glCreateProgram(), glCreateShader(), glDetachShader(), glUseProgram() COPYRIGHT
Copyright (C) 2003-2005 3Dlabs Inc. Ltd. This material may be distributed subject to the terms and conditions set forth in the Open Publication License, v 1.0, 8 June 1999. http://opencontent.org/openpub/. OpenGL 3.3 03/08/2011 GLDELETESHADER(3G)
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