hi
1).in the command "set" result, the 2nd line is
EDITOR=vi
is it means the vi editor is the default editor?
2). is "nedit"editor available in hpux 11iv2?
if no how to install or work in nedit in hpux 11i? (0 Replies)
Is this a bug in ksh on HPUX 11i or is read impromperly documented?
INPUT
Thu Jan 18 09:14:52 PST : CIFS: Virus Detected - File ONTAP_ADMIN$\vol\vol0\DDD\Ventana\Strattoni\Race Stuff\Rumor.exe in share DDD accessed by client CLIENT (111.11.11.111) running as user USER is infected. The filer... (3 Replies)
As per the man page, pstat_getdisk() call returns the number of instances, which could be 0 upon successful completion, otherwise a value of -1 is returned.
Please have a look at this sample program ->
#include <stdio.h>
#include <sys/pstat.h>
int main()
{
int j = 0, ret;
struct... (2 Replies)
Hello, I am a UNIX newbie. With that out of that way..
In order to delete a mistyped character, I need to press control+h to move the cursor to the left, and then overwrite it. If I try hitting the backspace key, it just brings me to a new prompt.
Is there a way to change it so that my... (1 Reply)
I am running HPUX and using WLM (workload manager). I want to write a script to fork CPUs to basically take CPUs from other servers to show that the communication is working and CPU licensing is working. Basically, I want to build a script that will use up CPU on a server. Any ideas? (2 Replies)
I am new for HPUX OS and want to pursue my career in HPUX Administration.
I could not able to get following information from HP.com site, that why I need an assistance to know that - can I install HPUX 11i V3 OS on old HP B2000 & B1000 workstations (these workstation are 4 to 5 year old) or not,... (5 Replies)
Hi all,
I am using a script which is as follows: It reads a character.
I want to check if the character is a backspace character or some other character.
read -n 1 x
if ; then
echo "backspace detected"
else
echo "some other character"
fi
Thanks in advance. (1 Reply)
Hi gurus, i use vi editor. when I want search something I Type / (or ? if i want search backward), that is OK.
But when i make mistake in searching string how can i delete character ?
I tried bacskpase but did not work (gives just strange characters).
Also tried shift+bacskspace but this only... (3 Replies)
Hello Forum:
I am trying to find a meaning to this echo escape character:
echo -e "\b"
Can someone tell me or give me examples of the effect that this has when used. I know that \b is the backspace, but I cannot visualise it use like any other escape such as:
echo -e "\n"
Thanks.
--Willie (10 Replies)
I'm sharing this in case anybody needs it. Modified from the original solaris pwage script. This modified hpux script will check /etc/password file on hpux trusted systems search /tcb and grep the required u_succhg field. Calculate days to expiry and notify users via email.
original solaris... (2 Replies)
Discussion started by: sparcguy
2 Replies
LEARN ABOUT MOJAVE
gldeleteshader
GLDELETESHADER(3G) OpenGL 3.3 GLDELETESHADER(3G)NAME
glDeleteShader - Deletes a shader object
C SPECIFICATION
void glDeleteShader(GLuint shader);
PARAMETERS
shader
Specifies the shader object to be deleted.
DESCRIPTION
glDeleteShader frees the memory and invalidates the name associated with the shader object specified by shader. This command effectively
undoes the effects of a call to glCreateShader().
If a shader object to be deleted is attached to a program object, it will be flagged for deletion, but it will not be deleted until it is
no longer attached to any program object, for any rendering context (i.e., it must be detached from wherever it was attached before it will
be deleted). A value of 0 for shader will be silently ignored.
To determine whether an object has been flagged for deletion, call glGetShader() with arguments shader and GL_DELETE_STATUS.
ERRORS
GL_INVALID_VALUE is generated if shader is not a value generated by OpenGL.
ASSOCIATED GETS
glGetAttachedShaders() with the program object to be queried
glGetShader() with arguments shader and GL_DELETE_STATUS
glIsShader()
SEE ALSO
glCreateProgram(), glCreateShader(), glDetachShader(), glUseProgram()
COPYRIGHT
Copyright (C) 2003-2005 3Dlabs Inc. Ltd. This material may be distributed subject to the terms and conditions set forth in the Open
Publication License, v 1.0, 8 June 1999. http://opencontent.org/openpub/.
OpenGL 3.3 03/08/2011 GLDELETESHADER(3G)