Duh, dummy me. Yes, after I posted a reply I realized what I should have done. I added the ip address of the secure server to ftpsvr and the name of the secure server for hit-dw. I also tried using the server I was ftping from for ftpsvr and that didn't work either. I got the following error message:
Hi All:cool:,
i tried to automate SFTP process after passwordless authendication.
Stil i am getting error...
Can anyone help....
-------------------
sample code below
-------------------
sftp -v $mdskk@100.4.4.75 << EOF
cd /data
mget *.tar.gz
bye
EOF... (2 Replies)
Hi,
Could you please help to solve the below issue...
my requirement is automate the SFTP between UNIX and Windows server.
I want to get and put some files to UNIX AIX machine(SFTP client) to Windows server(SFTP server).
For that, i have generated key pair (private/public) in my AIX machine .... (6 Replies)
Hi,
I read a couple of forum entries about scripting sftp using the '-b' option, but in my case it still prompts for the password. Does anyone have a sample script for an sftp block to 'get' files from the remote server without prompting for a password?
Both the remote and the local servers... (1 Reply)
How to automate sftp with out using expect script?
My batch file has the password but it is not taking. Please see below.
I want to use this sftp connection in a loop for pushing new files in a directory one at a time. Hence I can not use an expect script.
bash-2.05$... (5 Replies)
Hi all,
I have a task on my plate which is of high priority.
I need an automated email alert that checks FTP notices subdirectory on a daily basis and forwards any word files to a group of people. This word files gets created whenever there is an issue with FTP connectivity.
Please help...... (1 Reply)
Hi,
I'm using Sun Solaris OS. I have configured sftp and can exchange files in command prompt. Now when I try to automate it in ksh script, facing issue as I want to capture the status if the transfer was successful or not. So tried sftp -b and sftp -B option but its not working.
The... (3 Replies)
I am trying to use a for loop in my expect cmdFile that I am calling.
I want to be able to call either one file name or a series of file names in the working directory (that I won't know the names before hand) and then pass the names to the sftp program.
Something like for i in (ls *txt)
do (0 Replies)
Greetings, guys. I'm not much of a programmer forgive me for being a noob, because of someone leaving, I was put in an IT spot where I have to figure out a few things. Being new to Linux and programming has been a challenge.
My boss has asked me to create an automated script to connect to a 3rd... (7 Replies)
Hi, guys, I am trying to automate a sftp process using "expect" method (since the key authentication method is disabled in my company network, there is no helping it).
In order to try, I type in the command manually:
sftp @ > << EOF
>cd
>ls -l
>EOF
>Connecting to
@servername password:
... (3 Replies)
hi,
I am trying to automate a file download process using sftp. There is some logic to download files.
1) I need to login to destination server and then go to folder.
2) find list of files and count
3) using list of files I need to eliminate three selective files and download remaining... (1 Reply)
Discussion started by: getmilo
1 Replies
LEARN ABOUT DEBIAN
bubbros-server
bubbros-server(6) Games Manual bubbros-server(6)NAME
bubbros-server - the bub-n-bros server.
SYNOPSIS
bubbros-server [ level-file.bin ] [options]
DESCRIPTION
bubbros-server starts an http server that acts as a control panel for the server. The server listens on port 8000 by default. The url for
the control panel is http://server:port/0xN where 0xN is a random hex number (acts as minimal protection). This url is printed when the
server starts. You can start and view games and kill the server from this panel. The control panel also allows you to type in the address
of a server to connect to, the script will then open a client to that server. The http server also servers java applet clients for those
players who wish to use one.
When a game is started the script opens a port for the game server. This port can then be connected to by a client. Clients autodetect
servers running on the local network with UDP ping on port 8056.
Connection forming
The client forms a tcp connection to the server. Or, when using the metaserver, the server forms a connection to the client. If this fails,
the client and server try a simultaneous SYN connect. This sometimes works if the server and client are behind firewalls. The server then
tries to transmit the data over udp. If it gets no response from the client it will fall back to the existing tcp connection.
OPTIONS -b N, --begin N, --start N
Start at board (level) number N. The default is 1. See also the -s option.
-h, --help
Display help.
-i, --infinite
Restart the server at the end of the game. Normally the server quits after a certain period of inactivity. This is useful when used
with the -m option to make a public server that is available for a long time.
-l N, --lives N
Limit number of lives to N. If this option is not specified the number of lives will be infinite.
-m, --metaserver
Register server with the Metaserver (currently) at codespeak.net:8050. This makes your server visible to everybody, and also facil-
itates joining through a fascistic firewall.
--port TYPE=N Sets default listening ports. If type is LISTEN , sets the game server port to N. The game server port is chosen randomly by
default. If the type is HTTP , sets the http server port to N. The http server port defaults to 8000. Another port will be chosen
if none was specified and 8000 is already in use. The server also listens to UDP ping on port 8056.
-s N, --step N
Increase board number with N when a board is completed. Defaults to 1. see also the -b option.
OUTPUT
The server outputs helpful debug information concerning the http and game servers.
SEE ALSO bubbros(6)bubbros-client(6)
December 7, 2007 bubbros-server(6)