09-15-2006
I would use rdist especially if you wish to keep them in sync
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Hello out there in unix.com land. I am Cerberus and this is my first post. I am brand new to Unix and i have a quesiton for you all.
Relating to the Unix Password File Setup, what is:
User ID?
Password?
any insite comparing one to the other as far as specifics would be greatly... (2 Replies)
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Hello All,
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3. UNIX for Dummies Questions & Answers
All,
I am unable to change a password for the user called : poller
I am logged in as root When I do the following command
passwd poller
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Permission denied
Whe i enter the new password, it gives the above error.
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4. UNIX for Advanced & Expert Users
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Helo ,
I m using linux pam library for user and its password authentication.
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6. Red Hat
Hi,
I have to move user account from solaris to Linux environment because I don't want user to create password again in Linux environment, so could somebody confirm me how to do it, I know there are files /etc/groups, /etc/passwd and /etc/shadows need to copy but somebody confirm me what is the... (2 Replies)
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Hi,
I know this has been covered many times on this forum from one os to a new os.
Has Port/migrate Password passwd HP-UX to HP-UX been covered?
B.11.11 U 9000/800 --to-- B.11.11 U 9000/785?
TIA. I'm kinda new to HP side of UNIX.
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8. Linux
I want to add a user like below in Linux. Please assist
Below is the information from /etc/passwd file
---------- Post updated at 02:04 PM ---------- Previous update was at 10:05 AM ----------
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LEARN ABOUT MOJAVE
glwaitsync
GLWAITSYNC(3G) OpenGL 3.3 GLWAITSYNC(3G)
NAME
glWaitSync - instruct the GL server to block until the specified sync object becomes signaled
C SPECIFICATION
void glWaitSync(GLsync sync, GLbitfield flags, GLuint64 timeout);
PARAMETERS
sync
Specifies the sync object whose status to wait on.
flags
A bitfield controlling the command flushing behavior. flags may be zero.
timeout
Specifies the timeout that the server should wait before continuing. timeout must be GL_TIMEOUT_IGNORED.
DESCRIPTION
glWaitSync causes the GL server to block and wait until sync becomes signaled. sync is the name of an existing sync object upon which to
wait. flags and timeout are currently not used and must be set to zero and the special value GL_TIMEOUT_IGNORED, respectively[1].
glWaitSync will always wait no longer than an implementation-dependent timeout. The duration of this timeout in nanoseconds may be queried
by calling glGet() with the parameter GL_MAX_SERVER_WAIT_TIMEOUT. There is currently no way to determine whether glWaitSync unblocked
because the timeout expired or because the sync object being waited on was signaled.
If an error occurs, glWaitSync does not cause the GL server to block.
NOTES
glWaitSync is available only if the GL version is 3.2 or higher.
ERRORS
GL_INVALID_OPERATION is generated if sync is not the name of a sync object.
GL_INVALID_VALUE is generated if flags is not zero.
GL_INVALID_VALUE is generated if timeout is not GL_TIMEOUT_IGNORED.
SEE ALSO
glFenceSync(), glClientWaitSync()
COPYRIGHT
Copyright (C) 2010 Khronos Group. This material may be distributed subject to the terms and conditions set forth in the Open Publication
License, v 1.0, 8 June 1999. http://opencontent.org/openpub/.
NOTES
1. flags and timeout are placeholders for anticipated future extensions of sync object capabilities. They must have these reserved values
in order that existing code calling glWaitSync operate properly in the presence of such extensions.
OpenGL 3.3 03/08/2011 GLWAITSYNC(3G)