08-14-2006
Quote:
Originally Posted by scooter17
/home/documents/files/scooter17.dat
I am trying to cut out everything upto scooter17.dat so that it will only print out the scooter17.dat
any ideas?
great advices will be greatly appreciated.
Thank you
what
exactly are you trying?
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cut help needed!!!!!
--------------------------------------------------------------------------------
/home/documents/files/scooter17.dat
I am trying to cut out everything upto scooter17.dat so that it will only print out the scooter17.dat
any ideas?
great advices will be greatly... (1 Reply)
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LEARN ABOUT NETBSD
load_datafile
load_datafile(3alleg4) Allegro manual load_datafile(3alleg4)
NAME
load_datafile - Loads a datafile into memory. Allegro game programming library.
SYNOPSIS
#include <allegro.h>
DATAFILE *load_datafile(const char *filename);
DESCRIPTION
Loads a datafile into memory in one go. If the datafile has been encrypted, you must first call packfile_password() to set the appropriate
key. If the datafile contains truecolor graphics, you must set the video mode or call set_color_conversion() before loading it. Example:
/* Load the resources for our game. */
DATAFILE *dat = load_datafile("game.dat");
if (!dat)
abort_on_error("Couldn't load sound resources!");
/* Use resources. */
...
/* Destroy them when we don't need them any more. */
unload_datafile(dat);
RETURN VALUE
Returns a pointer to the DATAFILE, or NULL on error. Remember to free this DATAFILE later to avoid memory leaks.
SEE ALSO
load_datafile_callback(3alleg4), unload_datafile(3alleg4), load_datafile_object(3alleg4), set_color_conversion(3alleg4),
fixup_datafile(3alleg4), packfile_password(3alleg4), find_datafile_object(3alleg4), register_datafile_object(3alleg4), excustom(3alleg4),
exdata(3alleg4), exexedat(3alleg4), exgui(3alleg4), exsprite(3alleg4), exunicod(3alleg4)
Allegro version 4.4.2 load_datafile(3alleg4)