Sponsored Content
Full Discussion: Chat Program
Top Forums UNIX for Dummies Questions & Answers Chat Program Post 302081686 by krishnavel on Thursday 27th of July 2006 04:55:59 AM
Old 07-27-2006
hai friends,
the following is my code. i am not getting the right output. kindly help me.
Code:
#include <unistd.h>
#include <sys/types.h>
#include <netinet/in.h>
#include <string.h>
#include <sys/socket.h>
#include <stdio.h>
#include <readline/readline.h>
#define max 4096
int main()
{
int cpid,sd,nsd,i,port=5200;
char fname[30],line[max];
struct sockaddr_in ser;
struct sockaddr_in cli;
ssize_t n;

if ((sd=socket(AF_INET,SOCK_STREAM,0))<0)
        {
        printf("\nError:Socket Creation");
        return 0;
        }
bzero((char*)&ser,sizeof(ser));
printf("\nPort Address is %d",port);
ser.sin_family=AF_INET;
ser.sin_port=htons(port);
ser.sin_addr.s_addr=htonl(INADDR_ANY);

if (bind(sd,(struct sockaddr*)&ser,sizeof(ser))<0)
        {
        printf("\nError:Binding");
        return 0;
        }
i=sizeof(cli);    
listen(sd,1);

printf("Server Module\n");

nsd=accept(sd,(sd,(struct sockaddr*)&cli),&i);
if (nsd==-1)
        {
        printf("\nError:Client accepts the problem");
        return 0;
        }
printf("Client Accepted");
printf("Start Chatting");

if (cpid=(fork()<0)) { // this is the child process
    close(sd); // child doesn't need the listener
    scanf("%s",line);
        if (send(nsd, line,sizeof(line), 0) == -1)
        printf("send");
    close(nsd);

}
if(cpid>0)
{
//receive the message steps
}
close(sd);

return 0;
}   

// client program
#include <stdio.h>
#include <unistd.h>
#include <sys/types.h>
#include <netinet/in.h>
#include <string.h>
#include <sys/socket.h>
#include <arpa/inet.h>
#define max 4096

int main()
{
int n,sd,nsd,i,port=5200;
char line[max],file[30];
struct sockaddr_in ser;
int childpid;
if ((sd=socket(AF_INET,SOCK_STREAM,0))<0)
        {
        printf("\nError:Socket Creation");
        return 0;
        }
bzero((char *)&ser,sizeof(ser));
printf("\nPort Address is %d",port);
ser.sin_family=AF_INET;
ser.sin_port=htons(port);
ser.sin_addr.s_addr=htonl(INADDR_ANY);
if (connect(sd,(struct sockaddr*)&ser,sizeof(ser))==-1)
        {
        printf("\nError:Binding");
        return 0;
        }
printf("Client Module");
printf("\nClient:");
if (fork()) { // this is the child process
    close(sd); // child doesn't need the listener
        if ((n=recv(sd, line, max, 0)) == -1) {
        printf("recv");
        exit(1);
    }

    line[n] = '\0';

    printf("Received: %s",line);
close(nsd);
}
close(sd);

return 0;
}


Last edited by blowtorch; 07-27-2006 at 06:12 AM.. Reason: to put in code tags.
 

7 More Discussions You Might Find Interesting

1. UNIX for Dummies Questions & Answers

Chat program

Hi to all small question for someone extremely new to the subject. Could anyone point me in the direction of the source code for a client server, message passing program? Thanx for all your help (6 Replies)
Discussion started by: Mrchat
6 Replies

2. IP Networking

Implementation of chat program

Hello there! Can anybody help me out with the steps required in implementing a chat program using sockets? Bye! (2 Replies)
Discussion started by: hufs375
2 Replies

3. Programming

Chat client-server program

Good day everyone, I'm doing a chat client-server program:server is to receive messages from clients through a TCP port and multicast them back to all clients through a UDP port. This is my client program. I'd not know why it just sends and receives msg from server once, then it stops. Is... (1 Reply)
Discussion started by: powermind
1 Replies

4. Programming

a simple chat program

any suggestions on how i could create a simple chat program between two terminals using pipes? thanks (1 Reply)
Discussion started by: kelogs1347
1 Replies

5. UNIX for Dummies Questions & Answers

Secure Chat program for UNIX

I am wanting to know if you have ever found an extremely secure chat program for UNIX (Solaris 7), such that I could control which users can chat with which users, ie John (teacher) can talk to Suzy (student) or Sam (student) and they can talk back to their teacher BUT there is absolutely ... (1 Reply)
Discussion started by: ixeye
1 Replies

6. Web Development

Can you embed Skype or any other video chat/chat program into a webpage?

Hi, I am trying to embed Skype or any other video chat/chat program into a webpage. Has anyone had success doing this? or know how? Thanks Phil (2 Replies)
Discussion started by: phil_heath
2 Replies

7. UNIX for Advanced & Expert Users

Chat program between two soft terminals of my Linux machine

here i havent tried to make a communication between two terminals of different machines not either any socket program my simple aim is use ipc for chat between two soft terminals(tty's) here is my view two terminals with two applications working on same fifo one fifo b/w two terminals try... (3 Replies)
Discussion started by: shyam.sunder91
3 Replies
Socket(3pm)						 Perl Programmers Reference Guide					       Socket(3pm)

NAME
Socket, sockaddr_in, sockaddr_un, inet_aton, inet_ntoa - load the C socket.h defines and structure manipulators SYNOPSIS
use Socket; $proto = getprotobyname('udp'); socket(Socket_Handle, PF_INET, SOCK_DGRAM, $proto); $iaddr = gethostbyname('hishost.com'); $port = getservbyname('time', 'udp'); $sin = sockaddr_in($port, $iaddr); send(Socket_Handle, 0, 0, $sin); $proto = getprotobyname('tcp'); socket(Socket_Handle, PF_INET, SOCK_STREAM, $proto); $port = getservbyname('smtp', 'tcp'); $sin = sockaddr_in($port,inet_aton("127.1")); $sin = sockaddr_in(7,inet_aton("localhost")); $sin = sockaddr_in(7,INADDR_LOOPBACK); connect(Socket_Handle,$sin); ($port, $iaddr) = sockaddr_in(getpeername(Socket_Handle)); $peer_host = gethostbyaddr($iaddr, AF_INET); $peer_addr = inet_ntoa($iaddr); $proto = getprotobyname('tcp'); socket(Socket_Handle, PF_UNIX, SOCK_STREAM, $proto); unlink('/tmp/usock'); $sun = sockaddr_un('/tmp/usock'); connect(Socket_Handle,$sun); DESCRIPTION
This module is just a translation of the C socket.h file. Unlike the old mechanism of requiring a translated socket.ph file, this uses the h2xs program (see the Perl source distribution) and your native C compiler. This means that it has a far more likely chance of getting the numbers right. This includes all of the commonly used pound-defines like AF_INET, SOCK_STREAM, etc. Also, some common socket "newline" constants are provided: the constants "CR", "LF", and "CRLF", as well as $CR, $LF, and $CRLF, which map to "15", "12", and "1512". If you do not want to use the literal characters in your programs, then use the constants provided here. They are not exported by default, but can be imported individually, and with the ":crlf" export tag: use Socket qw(:DEFAULT :crlf); In addition, some structure manipulation functions are available: inet_aton HOSTNAME Takes a string giving the name of a host, and translates that to an opaque string (if programming in C, struct in_addr). Takes argu- ments of both the 'rtfm.mit.edu' type and '18.181.0.24'. If the host name cannot be resolved, returns undef. For multi-homed hosts (hosts with more than one address), the first address found is returned. For portability do not assume that the result of inet_aton() is 32 bits wide, in other words, that it would contain only the IPv4 address in network order. inet_ntoa IP_ADDRESS Takes a string (an opaque string as returned by inet_aton(), or a v-string representing the four octets of the IPv4 address in network order) and translates it into a string of the form 'd.d.d.d' where the 'd's are numbers less than 256 (the normal human-readable four dotted number notation for Internet addresses). INADDR_ANY Note: does not return a number, but a packed string. Returns the 4-byte wildcard ip address which specifies any of the hosts ip addresses. (A particular machine can have more than one ip address, each address corresponding to a particular network interface. This wildcard address allows you to bind to all of them simulta- neously.) Normally equivalent to inet_aton('0.0.0.0'). INADDR_BROADCAST Note: does not return a number, but a packed string. Returns the 4-byte 'this-lan' ip broadcast address. This can be useful for some protocols to solicit information from all servers on the same LAN cable. Normally equivalent to inet_aton('255.255.255.255'). INADDR_LOOPBACK Note - does not return a number. Returns the 4-byte loopback address. Normally equivalent to inet_aton('localhost'). INADDR_NONE Note - does not return a number. Returns the 4-byte 'invalid' ip address. Normally equivalent to inet_aton('255.255.255.255'). sockaddr_family SOCKADDR Takes a sockaddr structure (as returned by pack_sockaddr_in(), pack_sockaddr_un() or the perl builtin functions getsockname() and get- peername()) and returns the address family tag. It will match the constant AF_INET for a sockaddr_in and AF_UNIX for a sockaddr_un. It can be used to figure out what unpacker to use for a sockaddr of unknown type. sockaddr_in PORT, ADDRESS sockaddr_in SOCKADDR_IN In a list context, unpacks its SOCKADDR_IN argument and returns an array consisting of (PORT, ADDRESS). In a scalar context, packs its (PORT, ADDRESS) arguments as a SOCKADDR_IN and returns it. If this is confusing, use pack_sockaddr_in() and unpack_sockaddr_in() explicitly. pack_sockaddr_in PORT, IP_ADDRESS Takes two arguments, a port number and an opaque string, IP_ADDRESS (as returned by inet_aton(), or a v-string). Returns the sock- addr_in structure with those arguments packed in with AF_INET filled in. For Internet domain sockets, this structure is normally what you need for the arguments in bind(), connect(), and send(), and is also returned by getpeername(), getsockname() and recv(). unpack_sockaddr_in SOCKADDR_IN Takes a sockaddr_in structure (as returned by pack_sockaddr_in()) and returns an array of two elements: the port and an opaque string representing the IP address (you can use inet_ntoa() to convert the address to the four-dotted numeric format). Will croak if the structure does not have AF_INET in the right place. sockaddr_un PATHNAME sockaddr_un SOCKADDR_UN In a list context, unpacks its SOCKADDR_UN argument and returns an array consisting of (PATHNAME). In a scalar context, packs its PATHNAME arguments as a SOCKADDR_UN and returns it. If this is confusing, use pack_sockaddr_un() and unpack_sockaddr_un() explicitly. These are only supported if your system has <sys/un.h>. pack_sockaddr_un PATH Takes one argument, a pathname. Returns the sockaddr_un structure with that path packed in with AF_UNIX filled in. For unix domain sockets, this structure is normally what you need for the arguments in bind(), connect(), and send(), and is also returned by getpeer- name(), getsockname() and recv(). unpack_sockaddr_un SOCKADDR_UN Takes a sockaddr_un structure (as returned by pack_sockaddr_un()) and returns the pathname. Will croak if the structure does not have AF_UNIX in the right place. perl v5.8.0 2002-06-01 Socket(3pm)
All times are GMT -4. The time now is 01:10 PM.
Unix & Linux Forums Content Copyright 1993-2022. All Rights Reserved.
Privacy Policy