Sponsored Content
Full Discussion: Eve?
The Lounge What is on Your Mind? Eve? Post 302081338 by Eronysis on Monday 24th of July 2006 04:01:38 PM
Old 07-24-2006
Hehehe yeah I suppose that could be considered massive... I think my perception has been a blurred ever since sitting through some of the early 1g plus everquest patch chains in 99 or 00.
Eve is a really pretty environment to play a very detailed clone of tradewars (well at least imo). Without of course some deranged sysop moving systems around randomly for his own advantage Smilie
So what all mmo's have you all played?
For me
Various MUD's in the 80's
Ultima Online (I still have nightmares of the wood chopping sound)
Everquest
Dark age of camelot
a brief foray into star wars galaxies
World of warcraft (3 months 2 level 60's and quit)
now Eve

Cheers,
Eron
 
HUNTD(6)							 BSD Games Manual							  HUNTD(6)

NAME
huntd -- hunt daemon, back-end for hunt game SYNOPSIS
huntd [-s] [-p port] DESCRIPTION
huntd controls the multi-player hunt(6) game. When it starts up, it tries to notify all members of the hunt-players mailing list (see sendmail(8)) by faking a talk(1) request from user ``Hunt Game''. The -s option is for running huntd forever (server mode). This is similar to running it under the control of inetd(8) (see below), but it consumes a process table entry when no one is playing. The -p option changes the UDP port number used to rendezvous with the player process and thus allows for private games of hunt. This option turns off the notification of players on the hunt-players mailing list. INETD To run huntd from inetd(8), you'll need to uncomment the following line in /etc/inetd.conf: hunt dgram udp wait nobody /usr/games/huntd huntd Do not use any of the command line options; if you want inetd(8) to start up huntd on a private port, change the port listed for hunt in /etc/services. NETWORK RENDEZVOUS
When hunt(6) starts up, it broadcasts on the local area net (using the broadcast address for each interface) to find a hunt game in progress. If a huntd hears the request, it sends back the port number for the hunt process to connect to. Otherwise, the hunt process starts up a huntd on the local machine and tries to rendezvous with it. SEE ALSO
talk(1), hunt(6), sendmail(8) AUTHORS
Conrad Huang, Ken Arnold, and Greg Couch; University of California, San Francisco, Computer Graphics Lab BSD
April 4, 2001 BSD
All times are GMT -4. The time now is 12:53 PM.
Unix & Linux Forums Content Copyright 1993-2022. All Rights Reserved.
Privacy Policy