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Top Forums Programming can client connect() when server in sleep(300); after listen(fd,5); Post 24742 by Perderabo on Wednesday 17th of July 2002 08:49:40 AM
Old 07-17-2002
You can't do that.

Your accept() should be able to either block or not block at your control. If you turned on a non-blocking option on the socket, then yes your accept() call will return an error if there are no pending connections. If you then decide to sleep(), then any connections that arrive while your server is asleep will become become pending connections. After the sleep(), it could re-issue the accept() and establish a connection.

Turning on a non-blocking option and then polling from time to time is supposed to work. But I have never seen it done. I would not sleep for 300 seconds though. That is a very long time to keep a connection waiting for a connect.

But the usual method is to allow accept() to block and wait for a connection to occur.

If your accept() is not blocking then somehow you must have asked it not to. The usual way of doing this would be to have set O_NONBLOCK.

If your accept() call does not behave as I described, then it must be broken. But I find that hard to believe. Never blocking would be a very serious problem.
 

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ACCEPT(2)						      BSD System Calls Manual							 ACCEPT(2)

NAME
accept, paccept -- accept a connection on a socket LIBRARY
Standard C Library (libc, -lc) SYNOPSIS
#include <sys/socket.h> int accept(int s, struct sockaddr * restrict addr, socklen_t * restrict addrlen); int paccept(int s, struct sockaddr * restrict addr, socklen_t * restrict addrlen, const sigset_t * restrict sigmask, int flags); DESCRIPTION
The argument s is a socket that has been created with socket(2), bound to an address with bind(2), and is listening for connections after a listen(2). The accept() argument extracts the first connection request on the queue of pending connections, creates a new socket with the same properties of s and allocates a new file descriptor for the socket. If no pending connections are present on the queue, and the socket is not marked as non-blocking, accept() blocks the caller until a connection is present. If the socket is marked non-blocking and no pending connections are present on the queue, accept() returns an error as described below. The accepted socket may not be used to accept more con- nections. The original socket s remains open. The argument addr is a result parameter that is filled in with the address of the connecting entity, as known to the communications layer. The exact format of the addr parameter is determined by the domain in which the communication is occurring. The addrlen is a value-result parameter; it should initially contain the amount of space pointed to by addr; on return it will contain the actual length (in bytes) of the address returned. This call is used with connection-based socket types, currently with SOCK_STREAM. It is possible to select(2) or poll(2) a socket for the purposes of doing an accept() by selecting or polling it for read. For certain protocols which require an explicit confirmation, such as ISO or DATAKIT, accept() can be thought of as merely dequeuing the next connection request and not implying confirmation. Confirmation can be implied by a normal read or write on the new file descriptor, and rejection can be implied by closing the new socket. One can obtain user connection request data without confirming the connection by issuing a recvmsg(2) call with an msg_iovlen of 0 and a non- zero msg_controllen, or by issuing a getsockopt(2) request. Similarly, one can provide user connection rejection information by issuing a sendmsg(2) call with providing only the control information, or by calling setsockopt(2). The paccept() function behaves exactly like accept(), but it also allows to set the following flags on the returned file descriptor: SOCK_CLOEXEC Set the close on exec property. SOCK_NONBLOCK Sets non-blocking I/O. It can also temporarily replace the signal mask of the calling thread if sigmask is a non-NULL pointer, then the paccept() function shall replace the signal mask of the caller by the set of signals pointed to by sigmask before waiting for a connection, and shall restore the sig- nal mask of the calling thread before returning. RETURN VALUES
The accept() and paccept() calls return -1 on error. If they succeed, they return a non-negative integer that is a descriptor for the accepted socket. COMPATIBILITY
The accept() implementation makes the new file descriptor inherit file flags (like O_NONBLOCK) from the listening socket. It's a traditional behaviour for BSD derivative systems. On the other hand, there are implementations which don't do so. Linux is an example of such implemen- tations. Portable programs should not rely on either of the behaviours. ERRORS
The accept() will fail if: [EAGAIN] The socket is marked non-blocking and no connections are present to be accepted. [EBADF] The descriptor is invalid. [ECONNABORTED] A connection has been aborted. [EFAULT] The addr parameter is not in a writable part of the user address space. [EINTR] The accept() call has been interrupted by a signal. [EINVAL] The socket has not been set up to accept connections (using bind(2) and listen(2)). [EMFILE] The per-process descriptor table is full. [ENFILE] The system file table is full. [ENOTSOCK] The descriptor references a file, not a socket. [EOPNOTSUPP] The referenced socket is not of type SOCK_STREAM. SEE ALSO
bind(2), connect(2), listen(2), poll(2), select(2), socket(2) HISTORY
The accept() function appeared in 4.2BSD. The pselect() function is inspired from Linux and appeared in NetBSD 6.0. BSD
June 2, 2011 BSD
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