03-08-2002
Hi
I have a working code for vmproc and eps on compaq.I want to port it to HPUX.I need to find out what system functions to call to implement the tools.Also glance is a third party tool which has tried to integrate a lot of things.But I could not figure out if it tells about virtual memory also.Can i know what all functions it calls to implement the functionality?
Thanks again for glance idea.But our team is not in favour of buying a different product.
Any suggestions of freeware with source-code ideas are welcomed with arms wide open.
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LEARN ABOUT OPENSOLARIS
controlinfo
ControlInfo(3U) InterViews Reference Manual ControlInfo(3U)
NAME
ControlInfo - object for storing control-related information
SYNOPSIS
#include <Unidraw/ctrlinfo.h>
DESCRIPTION
A ControlInfo object stores information from which to build a Control for executing a command or engaging the current tool. The ControlInfo
object is stored with the command or tool, thus providing all the information necessary to recreate the interface when the command or tool
is retrieved from disk through a catalog. The ControlInfo object also defines the mapping between a keycode and a UControl instance to sup-
port keyboard equivalents via the KeyMap class.
PUBLIC OPERATIONS
ControlInfo(
GraphicComp* label, const char* keylabel = ``'',
const char* keycode = ``'', void* owner = nil
)
ControlInfo(
const char* label , const char* = ``'',
const char* = ``'', void* = nil
)
Create a new ControlInfo instance, supplying either a GraphicComp or a character string to define its label's appearance. The label
parameter is an iconic or textual cue that a control displays to identify the command or tool it activates. The keylabel parameter
specifies a string to be displayed in the control that identifies the control's keyboard equivalent, while the keycode parameter
defines the mapping between a keyboard event and the ControlInfo. Finally, the owner parameter specifies the command or tool
instance to which the ControlInfo object corresponds.
void SetLabel(GraphicComp*)
void SetLabel(const char*)
void SetKeyLabel(const char*)
void SetKeyCode(const char*)
void SetOwner(void*)
GraphicComp* GetLabel()
const char* GetKeyLabel()
const char* GetKeyCode()
void* GetOwner()
Explicitly set or get a constructor-specified parameter. The Set operations delete the value they replace if it is different from
the given one. The string setting operations copy their arguments.
virtual ControlInfo* Copy()
Return a copy of this ControlInfo object, copying its constituent members.
SEE ALSO
Catalog(3U), Command(3U), KeyMap(3U), Tool(3U), UControl(3U), uctrls(3U)
Unidraw 20 November 1990 ControlInfo(3U)