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sdl_audiospec(3) [opensolaris man page]

SDL_AudioSpec(3)						 SDL API Reference						  SDL_AudioSpec(3)

NAME
SDL_AudioSpec - Audio Specification Structure STRUCTURE DEFINITION
typedef struct{ int freq; Uint16 format; Uint8 channels; Uint8 silence; Uint16 samples; Uint32 size; void (*callback)(void *userdata, Uint8 *stream, int len); void *userdata; } SDL_AudioSpec; STRUCTURE DATA
freq Audio frequency in samples per second format Audio data format channels Number of channels: 1 mono, 2 stereo silence Audio buffer silence value (calculated) samples Audio buffer size in samples size Audio buffer size in bytes (calculated) callback(..) Callback function for filling the audio buffer userdata Pointer the user data which is passed to the callback function DESCRIPTION
The SDL_AudioSpec structure is used to describe the format of some audio data. This structure is used by SDL_OpenAudio and SDL_LoadWAV. While all fields are used by SDL_OpenAudio only freq, format, samples and channels are used by SDL_LoadWAV. We will detail these common members here. freq The number of samples sent to the sound device every second. Common values are 11025, 22050 and 44100. The higher the better. format Specifies the size and type of each sample element AUDIO_U8 AUDIO_S8 AUDIO_U16 or AUDIO_U16LSB AUDIO_S16 or AUDIO_S16LSB AUDIO_U16MSB AUDIO_S16MSB AUDIO_U16SYS AUDIO_S16SYS channels The number of seperate sound channels. 1 is mono (single channel), 2 is stereo (dual channel). samples When used with SDL_OpenAudio this refers to the size of the audio buffer in samples. A sample a chunk of audio data of the size specified in format mulitplied by the number of channels. When the SDL_AudioSpec is used with SDL_LoadWAV sam- ples is set to 4096. SEE ALSO
SDL_OpenAudio, SDL_LoadWAV SDL
Tue 11 Sep 2001, 22:58 SDL_AudioSpec(3)

Check Out this Related Man Page

pods::SDL::AudioSpec(3pm)				User Contributed Perl Documentation				 pods::SDL::AudioSpec(3pm)

NAME
SDL::AudioSpec -- SDL Bindings for structure SDL::AudioSpec CATEGORY
Core, Audio, Structure SYNOPSIS
use SDL; use SDL::AudioSpec; SDL::init(SDL_INIT_AUDIO); my $audio_spec = SDL::AudioSpec->new(); $audio_spec->freq(22050); # 22050Hz - FM Radio quality $audio_spec->format(AUDIO_S16SYS); # 16-bit signed audio $audio_spec->samples(8192); # Large audio buffer reduces risk of dropouts but increases response time $audio_spec->channels(1); # Mono $audio_spec->callback('main::callback'); sub callback { # do something here } DESCRIPTION
The "SDL::AudioSpec" structure is used to describe the format of some audio data. This structure is used by "SDL::Audio::open_audio" and "SDL::Audio::load_wav". While all fields are used by "SDL::Audio::open_audio", only "freq", "format", "samples" and "channels" are used by "SDL::Audio::load_wav". We will detail these common members here. METHODS
freq The number of samples sent to the sound device every second. Common values are 11025, 22050 and 44100. The higher the better. format Specifies the size and type of each sample element. Values it can take are: AUDIO_U8 Unsigned 8-bit samples. AUDIO_S8 Signed 8-bit samples. AUDIO_U16 or AUDIO_U16LSB not supported by all hardware (unsigned 16-bit little-endian) AUDIO_S16 or AUDIO_S16LSB not supported by all hardware (signed 16-bit little-endian) AUDIO_U16MSB not supported by all hardware (unsigned 16-bit big-endian) AUDIO_S16MSB not supported by all hardware (signed 16-bit big-endian) AUDIO_U16SYS Either AUDIO_U16LSB or AUDIO_U16MSB depending on hardware CPU endianness AUDIO_S16SYS Either AUDIO_S16LSB or AUDIO_S16MSB depending on hardware CPU endianness channels The number of separate sound channels. 1 is mono (single channel), 2 is stereo (dual channel). samples When used with "SDL::Audio::open_audio" this refers to the size of the audio buffer in samples. A sample is a chunk of audio data of the size specified in format multiplied by the number of channels. When the "SDL::AudioSpec" is used with "SDL::Audio::load_wav" samples is set to 4096. callback To be documented. AUTHORS
See "AUTHORS" in SDL. perl v5.14.2 2012-05-28 pods::SDL::AudioSpec(3pm)
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