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TETRINET-SERVER(6)						   Games Manual 						TETRINET-SERVER(6)

NAME
tetrinet-server - server program for tetrinet SYNOPSIS
tetrinet-server DESCRIPTION
tetrinet-server is a server program for tetrinet-client(6), a networked version of tetris. You can use it to server both a TetriFast and an original server for up to 6 people to connect and play. It doesn't support any fancy features like different channels, but still includes support for configureable cookie mode and a small winlist. OPTIONS
tetrinet-server doesn't take any options at all. It reads all its settings from ~/.tetrinet on startup and creates a default file if there isn't one already there. EXAMPLES
This is a short explenation of the configurationfile ~/.tetrinet together with its default entries. It is written after every game or when the server quits. If it is not there it will be created automatically. winlist Alcan;0;3;1 AndrewK;0;2;1 This is the winlist the server keeps. Each parameter consists of four semicolon-seperated fields: Name;Team;Points;Games. Team is a flag which is either 1 if the entry is for a team or 0 if the entry is for a player. Points is just the number of points for the entry, and Games is the number of games the entry has participated. classic 1 Sets classic mode for the game - that means, no cookies. initiallevel 1 Sets the level in which the game will start. linesperlevel 2 Defines how many lines will issue a level increase. levelinc 1 How many levels are increased per linesperlevel removed lines. averagelevels 1 The levels of all player get averaged if this is set to 1. speciallines 1 How many lines must be removed to get specials. specialcount 1 The number of specials that are added each time speciallines' lines are removed. specialcapacity 18 This number tells you how many specials you can hold. pieces 14 14 15 14 14 14 15 Sets the likeliness of the different pieces. Must sum up to 100. The order is: bar (dark blue), square (yellow), reverse-L (green), L (purple), Z (red), S (light blue), and T (yellow). specials 18 18 3 12 0 16 3 12 18 Sets the likeliness of the different specials. Must sum up to 100. The order is: A, C, N, R, S, B, G, Q, O. linuxmode 0 This setting selects whether the client should try to remain compatible with Windows clients. This only affects the winlist dis- play; if linuxmode is set to 1, the server will send the number of games played by each player as well as points won. This is set to zero by default. ipv6_only 0 Listen on ipv6 only. FILES
~/.tetrinet The configuration file for tetrinet-server. AUTHOR
This manual page was written by Gerfried Fuchs <alfie@ist.org>. SEE ALSO
tetrinet-client(6). 2004-12-06 TETRINET-SERVER(6)

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TETRINET-CLIENT(6)						   Games Manual 						TETRINET-CLIENT(6)

NAME
tetrinet-client - textmode client program for tetrinet SYNOPSIS
tetrinet [-fancy] [-fast] [-log file] [-noshadow] [-noslide] [-slide] [-shadow] [-windows] nickname server DESCRIPTION
tetrinet-client is a textmode client program for tetrinet, a networked version of tetris. You can play both on TetriFast server and on the original servers with it. Please notice that you need at least 50 lines to be able to play it. OPTIONS
A summary of options is included below. -fancy Use "fancy" TTY graphics. (Note that this will slow down redraws somewhat.) -fast Use the "tetrifast" mode to connect to the server. This mode eliminates the delay before a new cube appears, thus speeding the game up noticeably. This mode is incompatible with the classic mode and the server has to support it. If in doubt, ask the other play- ers. -log file Log network traffic to the given file. All lines start with an absolute time (seconds) in brackets. Lines sent from the client to the server are prefixed with ">>>", and lines from the server to the client are prefixed with "<<<". This could be used with a utility program to replay a game later on (though such a program is not currently included in the Tetrinet distribution.) -noshadow Do not make pieces cast "shadows" when they are slowly falling. (Normally the area under piece is filled by dim dots to help to determine where the piece would hit the ground if one would press the spacebar.) -noslide Do not allow pieces to "slide" after being dropped with the spacebar. (Normally, there is a short time after pressing the spacebar during which a piece can "slide" left or right before it solidifies.) -shadow Opposite of -noshadow; make the pieces cast "shadows". Can speed up gameplay considerably, but it can be considered as cheating by some people since some other tetrinet clients lack this. -slide Opposite of -noslide; allows pieces to "slide" after being dropped. If both -slide and -noslide are given, -slide takes precedence. If both -windows and -slide are given, this overrides the "no sliding" part of -windows without affecting the other changes in pro- gram behavior. -windows Behave as much like the Windows version of Tetrinet as possible. Implies -noslide and -noshadow. USAGE
When you start tetrinet-client you will find yourself in the partyline. In here you can chat with the other players. With /help you will get the list of the server supported commands. You can switch between three screens with F1 through to F3. With /start you can start a game (if you are in position one). You will have to switch over to the Fields with the F1 key, an automatic switch over on game start is planed. To pause a running game you have to enter /pause in the partyline. To restart the game you enter /unpause. With the cursor keys left and right you can move the stones, with cursor up you turn the stones clockwise, with cursor down you pull the stones to the bottom, and with space you drop them. You have to fill the lines completely, because complete lines will get removed from the display. The more lines you can eliminate with a single stone the better. If the play room supports specials you will eventually see a list of letters below your playfield that you can use with the number keys from 1 to 6 for the corresponding playfield. If you want to get rid of a special, drop it with d. You can also chat in the playfield, to open the chat box press t (for talk.) That's it, more or less. AUTHOR
This manual page was written by Gerfried Fuchs <alfie@ist.org>. SEE ALSO
tetrinet-server(6). 2004-11-23 TETRINET-CLIENT(6)
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