GPLANARITY(6) Games Manual GPLANARITY(6)NAME
gplanarity -- simple puzzle game involving untangling planar graphs
SYNOPSIS
gplanarity
DESCRIPTION
This manual page was written for the Debian distribution because the original program does not have a manual page.
gplanarity is a simple puzzle game involving untangling planar graphs for fun and prizes. If you tend to get addicted to cute little math
puzzles, this one is a doozy.
It is a super-clone of the flash Planarity game written by John Tantalo. The original Planarity ran well in IE and Firefox on other plat-
forms, but was slow and liked to lock up or abort under Linux browsers.
gplanarity implements gameplay identical to the original Planarity but adds some UI and game extras around the basic game such as multiple
board generation algorithms, puzzle boards, complete backing state, group select/drag and so on.
OPTIONS
This program does not take any command line options.
AUTHOR
This manual page was written by Franz Pletz fpletz@franz-pletz.org for the Debian system (but may be used by others). Permission is
granted to copy, distribute and/or modify this document under the terms of the GNU General Public License, Version 2 any later version pub-
lished by the Free Software Foundation.
On Debian systems, the complete text of the GNU General Public License can be found in /usr/share/common-licenses/GPL.
GPLANARITY(6)
Check Out this Related Man Page
onscripter(6) Games Manual onscripter(6)NAME
nsaconv -- NSA archive converter
SYNOPSIS
nsaconv [-e] [-j] [-ns2] [-ns3] [-q quality] src_width dst_width src_archive_file dst_archive_file
DESCRIPTION
This manual page documents briefly the nsaconv command.
This manual page was written for the Debian distribution because the original program does not have a manual page.
nsaconv is a program that converts the archive file of the visual novel games engine ONScripter into different width or quality. It is use-
ful to adjust the size of the archive file. And it is also useful to adjust the width of the game for playing on some hand-held game plat-
form like PSP.
The src_width should be 640 or 800. And the dst_width can be 176, 220, 320, 360, 384, 640, and etc.
OPTIONS -e
Enhanced mode.
-j
Convert BMPs to JPGs.
-ns2
The archive type is NS2.
-ns3
The archive type is NS3.
-q quality
Adjust JPEG quality, from 0 to 100.
SEE ALSO
onscripter (6), nsadec (6), sardec (6).
AUTHOR
This manual page was written by Ying-Chun Liu (PaulLiu) grandpaul@gmail.com for the Debian system (but may be used by others). Permission
is granted to copy, distribute and/or modify this document under the terms of the GNU General Public License, Version 2 any later version
published by the Free Software Foundation.
On Debian systems, the complete text of the GNU General Public License can be found in /usr/share/common-licenses/GPL.
onscripter(6)
Hey, new to thse boards :)
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Hi,
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Hi,
I hope this is the right place to post this:
I have a cprogram written in openCV which reads a video file and does some processing: Here's a relevant code snippet:
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#include<iostream>
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