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GLE(1)								   User Manuals 							    GLE(1)

NAME
gle - Graphics Layout Engine SYNOPSIS
gle [options] file.gle ... DESCRIPTION
GLE (Graphics Layout Engine) is a graphics scripting language designed for creating publication quality graphs, plots, diagrams, figures and slides. GLE supports various graph types (function plots, histograms, bar graphs, scatter plots, contour lines, color maps, surface plots, ...) through a simple but flexible set of graphing commands. More complex output can be created by relying on GLE's scripting lan- guage, which is full featured with subroutines, variables, and logic control. GLE relies on LaTeX for text output and supports mathematical formulea in graphs and figures. GLE's output formats include EPS, PS, PDF, JPEG, and PNG. DOCUMENTATION
GLE's documentation is distrubuted in PDF format and can be found at the GLE website: <http://www.gle-graphics.org> OPTIONS
-help Shows help about command line options. -info Outputs software version, build date, GLE_TOP, GLE_BIN, etc.. -verbosity Sets the verbosity level of GLE console output. -device Selects output device(s). -cairo Use cairo output device. -resolution Sets the resolution for bitmap and PDF output. -fullpage Selects full page output. -landscape Selects full page landscape output. -output Specifies the name of the output file. -nosave Don't write output file to disk (dry-run). -preview Previews the output with QGLE. -gs Previews the output with GhostScript. -version Selects a GLE version to run. -compatibility Selects a GLE compatibility mode. -calc Runs GLE in "calculator" mode. -catcsv Pretty print a CSV file to standard output. -tex Indicates that the script includes LaTeX expressions. -inc Creates an .inc file with LaTeX code. -texincprefix Adds the given subdirectory to the path in the .inc file. -mkinittex Creates "inittex.ini" from "init.tex". -nocolor Forces grayscale output. -transparent Creates transparent output (with -d png). -noctrl-d Excludes CTRL-D from the PostScript output. -nomaxpath Disables the upper-bound on the drawing path complexity. -noligatures Disable the use of ligatures for 'fl' and 'fi'. -gsoptions Specify additional options for GhostScript. -safemode Disables reading/writing to the file system. -allowread Allows reading from the given path. -allowwrite Allows writing to the given path. -keep Don't delete temporary files. FILES
/usr/share/gle-graphics/4.2.4c/glerc The system wide configuration file. ~/.glerc Per user configuration file. ENVIRONMENT
GLE_USRLIB The search path for include files. GLE_TOP The location of the fonts and other resources. 4.2.4c JULY 2007 GLE(1)

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gleSuperExtrusion(3GLE) 						GLE						   gleSuperExtrusion(3GLE)

NAME
gleSuperExtrusion - Extrude arbitrary 2D contour along arbitrary 3D path, specifying local affine transformations. SYNTAX
void gleSuperExtrusion (int ncp, gleDouble contour[][2], gleDouble cont_normal[][2], gleDouble up[3], int npoints, gleDouble point_array[][3], float color_array[][3], gleDouble xform_array[][2][3]); ARGUMENTS
ncp number of contour points contour 2D contour cont_normal 2D contour normals up up vector for contour npoints numpoints in poly-line point_array polyline vertices color_array colors at polyline verts xform_array 2D contour affine transforms DESCRIPTION
Extrude arbitrary 2D contour along arbitrary 3D path, specifying local affine transformations. As the contour is extruded, the affine will be applied to the points in the contour. The argument "contour" specifies the 2D contour to be extruded, while the argument "point_array" specifies the path along which to extrude. The vector "up" defines the orientation of the contour y-axis in real 3D space. Note that neither the very first segment, nor the very last segment are drawn. The first and last segments serve only to define the angle of the join at the very ends of the polyline. Thus, to draw one segment, three must be specified. To draw two segments, four must be speci- fied, etc. The normal array may be NULL. If it is, normal vectors will NOT be automatically generated, and the object will look terrible when lit. The color array may be NULL. If NULL, the current color is used. If not NULL, the glColor3f() routine is used to set the color; therefore, specifying the glColorMaterial() subroutine before this primitive can be used to set diffuse, specular, ambient, etc. colors. SEE ALSO
gleExtrusion, gleTwistExtrusion AUTHOR
Linas Vepstas (linas@linas.org) GLE
3.0 gleSuperExtrusion(3GLE)
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