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glutmousewheelfunc(3) [centos man page]

UNTITLED
LOCAL UNTITLED NAME
glutMouseWheelFunc -- Sets the mouse wheel callback for the current window. LIBRARY
OpenGLUT - input SYNOPSIS
#include <openglut.h> void glutMouseWheelFunc(void( *callback )( int wheel, int direction, int x, int y )); PARAMETERS
callback Client hook for mouse wheel events. DESCRIPTION
If the mouse wheel is spun over your (sub)window, OpenGLUT will, in theory, report this via the MouseWheel callback. wheel is the wheel number, direction is +/- 1, and x and y are the mouse coordinates. If you do not register a wheel callback, wheel events will be reported as mouse buttons. This callback is bound to the current window . CAVEATS
Due to lack of information about the mouse, it is impossible to implement this correctly on X at this time. Use of this function limits the portability of your application. (This feature does work on X, just not reliably.) You are encouraged to use the standard, reliable mouse-button reporting, rather than wheel events. Windows created via glutCreateMenuWindow() always cascade keyboard and mouse events to their parent. SEE ALSO
glutMouseFunc(3) Epoch

Check Out this Related Man Page

glutMouseFunc(3GLUT)						       GLUT						      glutMouseFunc(3GLUT)

NAME
glutMouseFunc - sets the mouse callback for the current window. SYNTAX
void glutMouseFunc(void (*func)(int button, int state, int x, int y)); ARGUMENTS
func The new mouse callback function. DESCRIPTION
glutMouseFunc sets the mouse callback for the current window. When a user presses and releases mouse buttons in the window, each press and each release generates a mouse callback. The button parameter is one of GLUT_LEFT_BUTTON, GLUT_MIDDLE_BUTTON, or GLUT_RIGHT_BUTTON. For systems with only two mouse buttons, it may not be possible to generate GLUT_MIDDLE_BUTTON callback. For systems with a single mouse but- ton, it may be possible to generate only a GLUT_LEFT_BUTTON callback. The state parameter is either GLUT_UP or GLUT_DOWN indicating whether the callback was due to a release or press respectively. The x and y callback parameters indicate the window relative coordinates when the mouse button state changed. If a GLUT_DOWN callback for a specific button is triggered, the program can assume a GLUT_UP callback for the same button will be generated (assuming the window still has a mouse callback registered) when the mouse button is released even if the mouse has moved outside the window. If a menu is attached to a button for a window, mouse callbacks will not be generated for that button. During a mouse callback, glutGetModifiers may be called to determine the state of modifier keys when the mouse event generating the call- back occurred. Passing NULL to glutMouseFunc disables the generation of mouse callbacks. SEE ALSO
glutKeyboardFunc, glutMotionFunc, glutSpaceballButtonFunc, glutButtonBoxFunc, glutTabletButtonFunc, glutGetModifiers AUTHOR
Mark J. Kilgard (mjk@nvidia.com) GLUT
3.7 glutMouseFunc(3GLUT)
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