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Full Discussion: Duplicate values merge
Top Forums Shell Programming and Scripting Duplicate values merge Post 302768709 by jiam912 on Saturday 9th of February 2013 08:44:59 AM
Old 02-09-2013
Duplicate values merge

Dear Gents,

Please can you help me to solve this problem.

Input file...

Code:
22057485  ,219 ,1050
22057485  ,223 ,1050
21897425  ,278 ,1050
21897425  ,279 ,1050
21897425  ,287 ,1050
20497465  ,602 ,1051
20517500  ,677 ,1051
20517500  ,681 ,1051
20577555  ,775 ,1052
20577555  ,778 ,1052
20357560  ,778 ,1052
20357560  ,780 ,1052
23717535  ,794 ,1053
23717535  ,805 ,1053
23657530  ,797 ,1053
23657530  ,798 ,1053
23657530  ,799 ,1053

I would like to get something like it:

output file

Code:
1050  22057485    219    223    
1050  21897425    278    279    287
1051  20497465    602    603    605
1051  20517500    677    681    
1052  20577555    775    778    
1052  20357560    778    780    
1053  23717535    794    805    
1053  23657530    797    798    799

Thanks in advance
 

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bup-margin(1)						      General Commands Manual						     bup-margin(1)

NAME
bup-margin - figure out your deduplication safety margin SYNOPSIS
bup margin [options...] DESCRIPTION
bup margin iterates through all objects in your bup repository, calculating the largest number of prefix bits shared between any two entries. This number, n, identifies the longest subset of SHA-1 you could use and still encounter a collision between your object ids. For example, one system that was tested had a collection of 11 million objects (70 GB), and bup margin returned 45. That means a 46-bit hash would be sufficient to avoid all collisions among that set of objects; each object in that repository could be uniquely identified by its first 46 bits. The number of bits needed seems to increase by about 1 or 2 for every doubling of the number of objects. Since SHA-1 hashes have 160 bits, that leaves 115 bits of margin. Of course, because SHA-1 hashes are essentially random, it's theoretically possible to use many more bits with far fewer objects. If you're paranoid about the possibility of SHA-1 collisions, you can monitor your repository by running bup margin occasionally to see if you're getting dangerously close to 160 bits. OPTIONS
--predict Guess the offset into each index file where a particular object will appear, and report the maximum deviation of the correct answer from the guess. This is potentially useful for tuning an interpolation search algorithm. --ignore-midx don't use .midx files, use only .idx files. This is only really useful when used with --predict. EXAMPLE
$ bup margin Reading indexes: 100.00% (1612581/1612581), done. 40 40 matching prefix bits 1.94 bits per doubling 120 bits (61.86 doublings) remaining 4.19338e+18 times larger is possible Everyone on earth could have 625878182 data sets like yours, all in one repository, and we would expect 1 object collision. $ bup margin --predict PackIdxList: using 1 index. Reading indexes: 100.00% (1612581/1612581), done. 915 of 1612581 (0.057%) SEE ALSO
bup-midx(1), bup-save(1) BUP
Part of the bup(1) suite. AUTHORS
Avery Pennarun <apenwarr@gmail.com>. Bup unknown- bup-margin(1)
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