3D screens in surgical industry


 
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Old 05-27-2010
3D screens in surgical industry

I just had this odd idea that may even have some future. The advent of 3D screens for the mass market might prove useful for the healthcare industry, while in surgical practices they rely on medical imagery more and more often. Perhaps the introduction of 3D screens will give the illusion of depth to an organ or bone. This might greatly aid in the diagnostics as well as perhaps remote surgery of otherwise flat images, even if they can be rotated on screen using specialised software. The 3D image might enhance the experience of observing body scans.

The next step would be true-3D screens: the ability to "walk around" objects, full 360 degrees. Let me know what you think.
 
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DMXChangeScreensAttributes(3)				     Library Functions Manual				     DMXChangeScreensAttributes(3)

NAME
DMXChangeScreensAttributes - change back-end screen attributes SYNOPSIS
#include <X11/extensions/dmxext.h> int DMXChangeScreensAttributes(Display *dpy, int screen_count, int *screens, int mask_count, unsigned int *masks, DMXScreenAttributes *attr, int *error_screen); DESCRIPTION
DMXChangeScreensAttributes() changes the geometries and positions of the DMX screen and DMX root windows on the back-end X servers. screen_count specifies the number of screens to be changed. For each screen, the screen number is placed in screens, an attribute mask is placed in masks, and a DMXScreenAttributes structure is included in attr. An explanation of the DMXScreenAttributes structure is given in DMXGetScreenAttributes(3). The values that are used to compute each value in masks are as follows DMXScreenWindowWidth DMXScreenWindowHeight DMXScreenWindowXoffset DMXScreenWindowYoffset DMXRootWindowWidth DMXRootWindowHeight DMXRootWindowXoffset DMXRootWindowYoffset DMXRootWindowXorigin DMXRootWindowYorigin In general, mask_count should be equal to screen_count. However, as a convenience, mask_count may be less than screen_count, and the last entry in masks will then be used for all of the remaining screens. For example, this allows identical changes to be made to several screens using only one mask. RETURN VALUE
On success, 0 is returned. Otherwise, error_screen is set to the value of the first screen in the list that caused the error and a non- zero value is returned. If screen_count or mask_count is less than 1, or if any of the attribute values are not within the appropriate bounding boxes, DmxBadValue is returned. If a protocol error occurs, DmxBadReply is returned. DMXChangeScreensAttributes() can generate BadLength (if the data provided does not match the data implicitly required by the screen_count and mask_count values), BadValue (if the values in screens are not valid), and BadAlloc errors. SEE ALSO
DMXGetScreenCount(3), DMXGetScreenAttributes(3), DMX(3), Xdmx(1) X Version 11 libdmx 1.1.0 DMXChangeScreensAttributes(3)