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Mod_Jk Log rotation


 
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Old 07-14-2009
Mod_Jk Log rotation

Hi , I have cronolog (http://cronolog.org/) setup to rotate both my error and access logs, but how can I use it to rotate my mod_jk.log file. I tried different things but cant get it to work. I want to end up where all three files will be rotated daily in YYYY/MM/DD folder format. thanks

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get_rotation_matrix(3alleg4)					  Allegro manual				      get_rotation_matrix(3alleg4)

NAME
get_rotation_matrix, get_rotation_matrix_f - Constructs X, Y, Z rotation matrices. Allegro game programming library. SYNOPSIS
#include <allegro.h> void get_rotation_matrix(MATRIX *m, fixed x, fixed y, fixed z); void get_rotation_matrix_f(MATRIX_f *m, float x, float y, float z); DESCRIPTION
Constructs a transformation matrix which will rotate points around all three axes by the specified amounts (given in binary, 256 degrees to a circle format). The direction of rotation can simply be found out with the right-hand rule: Point the dumb of your right hand towards the origin along the axis of rotation, and the fingers will curl in the positive direction of rotation. E.g. if you rotate around the y axis, and look at the scene from above, a positive angle will rotate in clockwise direction. SEE ALSO
apply_matrix(3alleg4), get_transformation_matrix(3alleg4), get_vector_rotation_matrix(3alleg4), get_x_rotate_matrix(3alleg4), get_y_rotate_matrix(3alleg4), get_z_rotate_matrix(3alleg4), get_align_matrix(3alleg4), ex12bit(3alleg4), exquat(3alleg4), exstars(3alleg4) Allegro version 4.4.2 get_rotation_matrix(3alleg4)

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