using fmli to create menu's


 
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Old 10-06-2006
using fmli to create menu's

I am currently having a problem creating a dynamic Menu that reads in from a file and appends this Menu list with an exit menu item.

the syntax I am using to create the dynamic Menu is

menu="$ARG1 Host names"

`cat Hosts.data | regex '^(''.*)$0$' '
name="$m0"
action=open Menu.Login.mnu $ARG1 $m0

1) This created a menu that had 3 columns, I only wanted 1 column
2) I tried to add an Exit Menu item to the list but it creates one after each Menu list. e.g.

host1
exit
host2
exit
host3
exit
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MENU_ITEMS(3)						   BSD Library Functions Manual 					     MENU_ITEMS(3)

NAME
item_count, menu_items, set_menu_items -- attach items to menus or check correspondences LIBRARY
Curses Menu Library (libmenu, -lmenu) SYNOPSIS
#include <menu.h> int item_count(MENU *menu); ITEMS ** menu_items(MENU *menu); int set_menu_items(MENU *menu, ITEM **items); DESCRIPTION
The item_count() menu function returns the number of items currently attached to the menu passed. The menu_items() function returns a pointer to an array of item pointers that represent the menu items currently attached to the given menu. Apart from using new_menu() (see menu_new(3)) menu items may be attached to a menu by calling set_menu_items() any items currently attached to the menu will be detached and the NULL terminated array of new items will be attached to the menu. RETURN VALUES
Any function returning a string pointer will return NULL if an error occurs. Functions returning an integer will return one of the follow- ing: E_OK The function was successful. E_POSTED The menu is already posted. E_CONNECTED An item was already connected to a menu. SEE ALSO
curses(3), menus(3) NOTES
The header <menu.h> automatically includes both <curses.h> and <eti.h>. BSD
September 10, 1999 BSD