Hi,
I am trying to add a static route in one of 3 server (S3) so that I can access the main application server (S1). But problem is, the server (S3) where I am trying to add static route is connected with another server (S2) which is in same private network of application server (S1).
I have... (9 Replies)
Hi
I'm trying to upload my website via FTP FileZilla with 123-reg on a Linux package. I built my site using iWeb which tells me that it's ok to publish to FTP which I do and it downloads the directories ok. It connects then stops saying econnreset by peer.
I've no idea what this means and I... (3 Replies)
I am looking for advice on a router. I am new to Linux and am trying to use Limewire and Ktorent and can make no connection. Limewire indicates I have a firewall. I have a Linksys router WRK54G and my guess is that is the problem. I have spent hours upon hours trying to get it to work using info... (0 Replies)
hi,
I have developed a very simple echo client/server application. I expect whenever i shutdown the server machine, the client peer detects the shutdown.In reality this doesn't happen and client continues to send and receive data.To my surprise, it even recv() returns with value greater than... (4 Replies)
hi everyone.
As a solaris/unix beginner, I am trying a peer-to-peer connection with my Sun and Windows.
Here is my setup:
-Windows XP
-Sun System (Netra T1) which is connected to the console of the WinXP machine.
-Windows XP has wireless connection which enables me to access internet ... (3 Replies)
hi
i am connecting to a remote server using sftp protocol.
i am using the command like "sftp USER01@122.10.12.45"
then i got the error "Couldn't read packet: Connection reset by peer"
please help its very urgent (5 Replies)
Hey all !
I have a nice question ( maybe simple one ).
I coded a simple server , chat server. I want to implement send files options. But here I come to a nasty thing .. I cannot face out.
Let's say that two clients are already connected to the server.( clients are just from another contry... (0 Replies)
Hello all,
Ok here is my deal. I have almost convinced the wife to let me remove WIN2k from our family machine and install some flavor of open source. I'm think Red Hat at this piont.
The only things I need to keep her happy is some peer to peer file shareing program (like kazaa) and AIM or... (2 Replies)
GLMAPGRID(3G)GLMAPGRID(3G)NAME
glMapGrid1d, glMapGrid1f, glMapGrid2d, glMapGrid2f - define a one- or two-dimensional mesh
C SPECIFICATION
void glMapGrid1d( GLint un,
GLdouble u1,
GLdouble u2 )
void glMapGrid1f( GLint un,
GLfloat u1,
GLfloat u2 )
void glMapGrid2d( GLint un,
GLdouble u1,
GLdouble u2,
GLint vn,
GLdouble v1,
GLdouble v2 )
void glMapGrid2f( GLint un,
GLfloat u1,
GLfloat u2,
GLint vn,
GLfloat v1,
GLfloat v2 )
PARAMETERS
un Specifies the number of partitions in the grid range interval [u1, u2]. Must be positive.
u1, u2
Specify the mappings for integer grid domain values i=0 and i=un.
vn Specifies the number of partitions in the grid range interval [v1, v2]
(glMapGrid2 only).
v1, v2
Specify the mappings for integer grid domain values j=0 and j=vn
(glMapGrid2 only).
DESCRIPTION
glMapGrid and glEvalMesh are used together to efficiently generate and evaluate a series of evenly-spaced map domain values. glEvalMesh
steps through the integer domain of a one- or two-dimensional grid, whose range is the domain of the evaluation maps specified by glMap1
and glMap2.
glMapGrid1 and glMapGrid2 specify the linear grid mappings between the i (or i and j) integer grid coordinates, to the u (or u and v)
floating-point evaluation map coordinates. See glMap1 and glMap2 for details of how u and v coordinates are evaluated.
glMapGrid1 specifies a single linear mapping such that integer grid coordinate 0 maps exactly to u1, and integer grid coordinate un maps
exactly to u2. All other integer grid coordinates i are mapped so that
u=i(u2-u1)/un+u1
glMapGrid2 specifies two such linear mappings. One maps integer grid coordinate i=0 exactly to u1, and integer grid coordinate i=un
exactly to u2. The other maps integer grid coordinate j=0 exactly to v1, and integer grid coordinate j=vn exactly to v2. Other integer
grid coordinates i and j are mapped such that
u=i(u2-u1)/un+u1
v=j(v2-v1)/vn+v1
The mappings specified by glMapGrid are used identically by glEvalMesh and glEvalPoint.
ERRORS
GL_INVALID_VALUE is generated if either un or vn is not positive.
GL_INVALID_OPERATION is generated if glMapGrid is executed between the execution of glBegin and the corresponding execution of glEnd.
ASSOCIATED GETS
glGet with argument GL_MAP1_GRID_DOMAIN
glGet with argument GL_MAP2_GRID_DOMAIN
glGet with argument GL_MAP1_GRID_SEGMENTS
glGet with argument GL_MAP2_GRID_SEGMENTS
SEE ALSO glEvalCoord(3G), glEvalMesh(3G), glEvalPoint(3G), glMap1(3G), glMap2(3G)GLMAPGRID(3G)