CVL lets you tinker with HDR images on your GPU


 
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Old 08-26-2008
CVL lets you tinker with HDR images on your GPU

08-26-2008 01:00 AM
If your desktop hardware includes a graphics processing unit (GPU), you can do some cool image processing with the CVL suite of tools, which includes in image viewer, an image tone mapper, and a command-line tool for non-interactive image processing.



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layerutil(1)						    BSD General Commands Manual 					      layerutil(1)

NAME
layerutil create compiled layered image stack SYNOPSIS
layerutil [-Vlhogspf] inputfile DESCRIPTION
Creates a compiled layered image stack (lcr) file from a layered input file source, such as an lsr or suitably structured Photoshop (psd) file. If the psd file's basename ends with @Yx Y will be treated as the scale factor of the psd file. If gpu compression is not specified then lossy compression is used. OPTIONS
The following options are available: -c Convert to lcr format. -f s, --flattened-image Saves the flattened image as a jpeg to the output path given by the -o flag. if the output filename doesn't end with .jpeg or .jpg then the file extension that was given will be removed and jpeg will get added. If the file that gets written out is a JPEG image, the resulting image will be compressed with the default compression options. -g s, --gpu-compression=s Sets program to use gpu optimized compression. You can choose either best or smallest. GPU Compression is only supported on iOS 10.0/AppleTV 10.0 or greater. -l n, --lossy-compression=n Set the lossy compression factor used for image content to a value between 0 and 1.0, default is 0.75. The smaller the value, the smaller the compressed file size. A value of 1.0 creates a lossless image. -s n, --scale=v Used to specify the scale factor used in the generated lcr file. When used with a PSD file it indicates the scale factor of the PSD file. When used with an LSR file indicates which scale factor of images should be kept. If scale is not specified 1 is assumed. -p n, --display-gamut=v v can be one of srgb/p3. Selecting p3 processes the image and if it contains wide gamut data will be treated as such. -g s, --palette-image Turn on palette image compression (Defaults to off). -o, --output Output file name. If you are converting an input lsr/psd file then if no output file is given, the basename of the input file is used as the output file name with an appended .lcr extension. unless you are -h, --help Prints out usage information. -V, --version Prints out version information. Darwin November 13, 2017 Darwin