Games as Skins for Online Tests


 
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Old 07-22-2008
Games as Skins for Online Tests

HPL-2008-92 Games as Skins for Online Tests - Ramani, Srinivasan; Sirigiri, Venkatagiri; Panigrahi, Nila Lohita ; Sabharwal, Shikha
Keyword(s): multiplayer and social game development, collaboration competition and community, foundation and theory for design
Abstract: Games play a dual role: they test the player's competence, and at the same time provide learning opportunities. They offer a simple form of a reward - the pleasure of playing, without serious consequences for failure. Tests can be converted into games. In this context, it is valuable to create rich ...
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game-data-packager(6)						   Games Manual 					     game-data-packager(6)

NAME
game-data-packager - build a .deb of game data SYNOPSIS
game-data-packager [ -i ] [ -d out-directory [ -n ] ] game [ game-options ] DESCRIPTION
Many open-source games require game data which is licensed incompatibly with the Debian Free Software Guidelines. game-data-packager is a tool designed to help you locally assemble Debian packages containing such game data from CD-ROMs, the Internet or elsewhere. OPTIONS
-i attempt to install the generated Debian package via dpkg(1) and su(1) -d out-directory writes the generated Debian package to the specified directory. -n Do not attempt to install the generated Debian package. This option must be used in conjunction with -d. game The game being packaged. Running game-data-packager without arguments will display a list of valid games. Running game-data-packager with just the game and no further arguments will display a list of valid options for that game. SEE ALSO
dpkg(1), su(1) AUTHOR
Copyright (C) 2010 Jon Dowland <jmtd@debian.org> Thanks to Branden Robinson for his 'Write the Fine Manual' presentation, once found at <http://people.debian.org/~branden/talks/wtfm/> 2008-07-14 game-data-packager(6)