The original SimCity is now the open source Micropolis
Thu, 31 Jan 2008 19:00:00 GMT
Think you're smarter than the meatheads on your local city council? Now you can prove it -- without running for office -- courtesy of the original city simulation game. Electronic Arts (EA) has released the source code to SimCity under the GPLv3. The newly freed game is dubbed Micropolis, and it is playable in most major Linux distributions.
Hi everyone,
I know the following questions are noobish questions but I am asking them because I am confused about the basics of history behind UNIX and LINUX.
Ok onto business, my questions are-:
Was/Is UNIX ever an open source operating system ?
If UNIX was... (21 Replies)
Hi Friends
I'm new to this UNIX - I'm working on the porting project from Solaris To Linux i just want to map some commands from solaris to Linux so can any one please tell me how to get the source code of the commands like "ls", "cu", "du"
Regards
sabee (1 Reply)
LINCITY-NG(6) Games Manual LINCITY-NG(6)NAME
lincity-ng - City simulator game with polished graphics
SYNOPSIS
lincity-ng [options]
DESCRIPTION
This manual page documents briefly the usage of lincity-ng
lincity-ng is a City Simulation Game. It is a polished and improved version of the old LinCity game: You are required to build and main-
tain a city. You must feed, house, provide jobs and goods for your residents. You can build a sustainable economy with the help of renew-
able energy and recycling, or you can go for broke and build rockets to escape from a pollution ridden and resource starved planet, it's up
to you. Due to the finite resources available in any one place, this is not a game that you can leave for long periods of time.
This game is similar to the commercial simulation game with a similar name.
OPTIONS
These programs follow the usual GNU command line syntax, with long options starting with two dashes (`-'). A summary of options is
included below.
-h, --help
Show summary of options.
-v, --version
Show version of program.
-g, --gl
Use the OpenGL display mode
-s, --sdl
Use the SDL display mode
-w, --window
Run lincity-ng in windowed mode
-f, --fullscreen
Run lincity-ng in fullscreen mode
-m, --mute
Turn off sound
-S, --size
specify screensize (eg. -S 1024x768)
-q, --quick
speficify how quick is the fast speed. (eg. -q 1 is the fastest possible with full animations, may heat hardware due to average 1 ms
pause. -q 9 is the default 10ms pause) In -q 9 animation steps are skipped for speed. 1..8 do all animation steps in fast mode.
UPGRADE from 1.x to 2.x
A new format for saved games is used since 2.0, but old games can be imported and automagically converted. Just copy $HOME/.lincity/*
(old location for lincity and lincity-ng 1.x) to $HOME/.lincity-ng/ (new location since 2.0).
cp -a ~/.lincity/* ~/.lincity-ng/
At the start of the game, one message will popup to remind you have some changes to do in your city.
AUTHOR
lincity-ng was written by Wolfgang Becker, Matthias Braun, David Kamphausen, Corey Keasling, IJ Peters, Ingo Ruhnke, Jimmy Salmon, Greg
Sharp and others. Please see the documentation for a list of all contributors.
This manual page was written by Moritz Muehlenhoff, for the Debian project (but may be used by others). Updated by Lincity-NG team.
June 24, 2005 LINCITY-NG(6)