SWF Protector 2.0.2128 (Default branch)


 
Thread Tools Search this Thread
Special Forums News, Links, Events and Announcements Software Releases - RSS News SWF Protector 2.0.2128 (Default branch)
# 1  
Old 02-02-2009
SWF Protector 2.0.2128 (Default branch)

SWF Protector is designed to securely encrypt SWF files. SWF Protector applies several exclusive obfuscation methods to make SWF files inaccessible for SWF decompilers. It can also encrypt ActionScript code within SWF files. License: Shareware Changes:
One more protection method was added. Full support for AS3 was added. The algorithms for AS2 obfuscation were entirely rewritten. The speed of downloading, processing, and saving SWF files was improved. The interface was totally overhauled. Image

Image

More...
Login or Register to Ask a Question

Previous Thread | Next Thread

5 More Discussions You Might Find Interesting

1. Red Hat

HP Data Protector port 5555 issue

Dear All, I have my HP Data Protector installed on the backup server. I want to connect this backup server with the client server through telnet port 5555 like below telnet < ipaddress of client> 5555 But when I try like this , it says ...Connection refused ...unable to connect to... (0 Replies)
Discussion started by: jegaraman
0 Replies

2. Linux

Open port for Data Protector

Hi guys. Opening port 5555 for Data Protector on Linux box but can't telnet to it. Modified /etc/services to have: omni 5555/tcp # DATA-PROTECTOR But when I telnet into it: telnet <ip address> 5555 Doesn't connect Need help figuring out what I need to do to open this port. ... (0 Replies)
Discussion started by: jamie_collins
0 Replies

3. HP-UX

anyone ever play with omniback(data protector) command "omnir"?

playing around with a command-line restore from omniback...anyone ever play with omnir? I have the following test backup: $ omnidb -session 2008/02/01-6 Object Name Object Type Object Status... (1 Reply)
Discussion started by: mr_manny
1 Replies

4. HP-UX

Data protector GUI gives Blank screen

Hi, Haveing a little trouble with data protector (5.5) on HP-UX (11.11, 11.23) under Xwindows Chameleon UNIX 97 (7.0 - its a old version) I am trying to get the GUI for DP up and running on a HP-UX cell manager and I have the following problem. The GUI starts up with no errors that I can... (2 Replies)
Discussion started by: Andrek
2 Replies

5. UNIX for Advanced & Expert Users

Omniback/Data Protector cell_info file

People, Can any one tell me the meaning of the "-main" option in the Omniback cell_info file. (We have Data Protector 5.5) ?? (4 Replies)
Discussion started by: Andrek
4 Replies
Login or Register to Ask a Question
.::SWF::DisplayItem(3pm)				User Contributed Perl Documentation				  .::SWF::DisplayItem(3pm)

NAME
SWF::DisplayItem - SWF DisplayItem class SYNOPSIS
use SWF::DisplayItem; $dispitem = $movie->add($shape); $dispitem->rotate(45); DESCRIPTION
When you place an SWF object (one of the types that can be seen with eyes by user) in a frame of a SWF::Movie or SWF::MovieClip, the return value will be in a SWF::DisplayItem. You can now modify that item in current and every following frames of the clip where you added the SWF object. Further it is accessible by ActionScript too. Just give the DisplayItem a name with method setName($name) after you added the SWF object to a SWF::Movie or SWF::MovieClip METHODS
$displayItem->moveTo($x, $y); Move $displayItem to ($x, $y) in global co-ordinates. $displayItem->move($x, $y); Displace $displayItem by ($x, $y) $displayItem->scaleTo($x [,$y]); Set $displayItem scale to $x in the x-direction and $y in the y-direction. If $y is not specified, $y=$x is assumed. $displayItem->scale($x [,$y]); Multiply $displayItem scale by $x in the x-direction and $y in the y-direction. If $y is not specified, $y=$x is assumed. $displayItem->rotateTo($degrees); Set $displayItem rotation to $degrees. $displayItem->rotate($degrees); Rotate $displayItem by $degrees. $displayItem->skewX($x); Add $x to the current x-skew. $displayItem->skewXTo($x); Set x-skew to $x. 1.0 is 45-degree forward slant. More is more forward while less is more backward. $displayItem->skewY($y); Add $y to the current y-skew. $displayItem->skewYTo($y); Set y-skew to $y. 1.0 is 45-degree upward slant. More is more upward while less is more downward. $displayItem->setMatrix($a, $b, $c, $d, $e, $f) Do an operation of rotating/skewing (b,c), moving (e,f) and scaling (a,d) at once. The default initial values of an SWF::DisplayItem object's matrix are 1.0, 0, 0, 1.0, 0, 0 . So calling setMatrix with these defaults (setMatrix(1.0, 0, 0, 1.0, 0, 0);) will reset results of earlier calls of SWF::DisplayItem methods (like rotate(45) etc. etc.) $displayItem->setDepth($depth); Set Z-order of $displayItem to $depth. $displayItem->setRatio($ratio); Useful for SWF::Morph. Sets $displayItem ratio to $ratio. $displayItem->setColorAdd($r, $g, $b [,$a])) $displayItem->addColor($r, $g, $b [,$a]); Add RGB color to the $displayItem's color transform. Default value of $a is 1.0 $displayItem->setColorMult($r, $g, $b [,$a])) $displayItem->multColor($r, $g, $b [,$a]); Multiplies the $displayItem's color transform by the given values. Default value of $a is 1.0 $displayItem->setName($name); Set $displayItem's name to $name (used for targetting with SWF::Action). $displayItem->remove(); Remove $displayItem from the movie display list. ($x, $y) = $displayItem->getPosition((); Returns displace coordinates of $displayitem. $degrees = $displayItem->getRotation(); Returns rotation of $displayItem. ($x, $y) = $displayItem->getScale(); Returns scale of $displayItem in x- and y-direction. ($x, $y) = $displayItem->getSkew(); Returns x- and y-skew of $displayItem. $depth = $displayItem->getDepth(); Returns Z-order of $displayItem. $displayItem->setMask($level); Sets a mask level: display items with lower or equal depth are masked, any other display items are not masked. Use setDepth() to control desired masking. $displayItem->endMask() End masking started by prior setMask() call. $displayItem->addAction( $action, $flags ) Add $action, an object of SWF::Action class. The flags are exported from SWF::Constants. SWFACTION_ONLOAD SWFACTION_ENTERFRAME SWFACTION_UNLOAD SWFACTION_MOUSEMOVE SWFACTION_MOUSEDOWN SWFACTION_MOUSEUP SWFACTION_KEYDOWN SWFACTION_KEYUP SWFACTION_DATA Using this flags you have control at which events the action will run. $displayItem->setBlendMode($mode) Set an alternative blend mode instead of default alpha blend. Possible modes are: SWFBLEND_MODE_NULL SWFBLEND_MODE_NORMAL SWFBLEND_MODE_LAYER SWFBLEND_MODE_MULT SWFBLEND_MODE_SCREEN SWFBLEND_MODE_DARKEN SWFBLEND_MODE_LIGHTEN SWFBLEND_MODE_ADD SWFBLEND_MODE_SUB SWFBLEND_MODE_DIFF SWFBLEND_MODE_INV SWFBLEND_MODE_ALPHA SWFBLEND_MODE_ERASE SWFBLEND_MODE_OVERLAY SWFBLEND_MODE_HARDLIGHT Here comes some demonstration code: use SWF::Constants qw(:DisplayItem); # .... $sh=new SWF::Shape(); $fill = $sh->addFill(255, 0, 0, 255); # red $sh->setRightFill($fill); $sh->drawLine(440, 0); $sh->drawLine(0, 380); $sh->drawLine(-440, 0); $sh->drawLine(0, -380); # $sh2=new SWF::Shape(); $fill2 = $sh2->addFill(0, 255, 0, 255); # green $sh2->setRightFill($fill2); $sh2->drawLine(240, 0); $sh2->drawLine(0, 280); $sh2->drawLine(-240, 0); $sh2->drawLine(0, -280); $di=$m->add($sh); $di2=$m->add($sh2); # $di2->setBlendMode( SWFBLEND_MODE_NORMAL); # would be green ( as you have expected ) $di2->setBlendMode( SWFBLEND_MODE_ADD); # y e l l o w ( surprising, a litle bit ) $displayItem->cacheAsBitmap($flag) Set a flag (value 0 or 1) showing the character can be cached as a bitmap. This might improve rendering speed, if the object does no change often. This feature is available for SWF version >= 8 only. $displayItem->flush() Writes the SWF::DisplayItem object immediately to the blocklist. Usually MING waits with writing a display item until a frame is closed through a nextFrame() call, because a display items state could be altered for the current frame. By using the flush() method MING does not wait and writes the frame immediately. Therefore an user can influence the swf tag order. Changing a display items state after calling flush() takes effect in the next frame. $matrix = $displayItem->getMatrix() Returns an associated SWF::Matrix object. $character = $displayItem->getCharacter() Returns the associated SWF::Character object. $displayItem->addFilter( $filter ) Process the DisplayItem object thru a prepared filter: an object of SWF::Filter class, e.g. BlurFilter or DropShadowFilter. Filters are available since player version 8. $displayItem->setCXform( $cxform ) Process the DisplayItem object thru $cxform: a prepared color transformation object of SWF::CXform class. AUTHOR
Soheil Seyfaie (soheil AT users.sourceforge.net) Peter Liscovius Albrecht Kleine SEE ALSO
SWF, SWF::Button, SWF::Movie, SWF::MovieClip, SWF::Shape, SWF::Text, SWF::TextField, SWF::Filter, SWF::CXform, SWF::Matrix, SWF::Action, SWF::Morph, SWF::Character, SWF::Constants perl v5.14.2 2011-10-26 .::SWF::DisplayItem(3pm)