CGAL 3.4 (Default branch)


 
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Old 01-30-2009
CGAL 3.4 (Default branch)

CGAL, the Computational Geometry Algorithms Library, is a large C++ library of geometric data structures and algorithms such as Delaunay triangulations, mesh generation, Boolean operations on polygons, and various geometry processing algorithms. CGAL is used in various areas: computer graphics, scientific visualization, computer aided design and modeling, geographic information systems, molecular biology, medical imaging, robotics and motion planning, and numerical methods. License: Q Public License (QPL) Changes:
An important change from CGAL 3.3 to 3.4 is the switch to CMake for the installation. Besides improvements to existing packages, this release offers the following new algorithms and data structures: Polynomial (provides multi-variate polynomials), Modular Arithmetic (provides arithmetic over finite fields), 3D Spherical Geometry Kernel (provides functionalities on spheres, circles, circular arcs, and line segments in 3D), CGAL and the Qt4 GraphicsView (many 2D objects can be rendered in a QGraphicsView). Image

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RAD2MGF(1)						      General Commands Manual							RAD2MGF(1)

NAME
rad2mgf - convert RADIANCE scene description to Materials and Geometry Format SYNOPSIS
rad2mgf [ -dU ] [ input .. ] DESCRIPTION
Rad2mgf converts one or more RADIANCE scene files to the Materials and Geometry Format (MGF). Input units are specified with the -mU option, where U is one of 'm' (meters), 'c' (centimeters), 'f' (feet) or 'i' (inches). The assumed unit is meters, which is the required output unit for MGF (thus the need to know). If the input dimensions are in none of these units, then the user should apply xform(1) with the -s option to bring the units into line prior to translation. The MGF material names and properties for the surfaces will be those assigned in RADIANCE. If a referenced material has not been defined, then its name will be invoked in the MGF output without definition, and the description will be incomplete. LIMITATIONS
Although MGF supports all of the geometric types and the most common material types used in RADIANCE, there is currently no support for advanced BRDF materials, patterns, textures or mixtures. Also, the special types "source" and "antimatter" are not supported, and all light source materials are converted to simple diffuse emitters (except "illum" materials, which are converted to their alternates). These primitives are reproduced as comments in the output and must be replaced manually if necessary. The RADIANCE "instance" and "mesh" types aretreated specially. Rad2mgf converts each instance or mesh to an MGF include statement, using the corresponding transformation and a file name derived from the octree or mesh name. (The original octree/mesh suffix is replaced by ".mgf".) For this to work, the user must separately create the referenced MGF files from the original RADIANCE descriptions. The descrip- tion file names can usually be determined using the getinfo(1) command run on the octrees in question. EXAMPLE
To convert three RADIANCE files (in feet) to one MGF file: rad2mgf -df file1.rad file2.rad file3.rad > scene.mgf To translate a RADIANCE materials file to MGF: rad2mgf materials.rad > materials.mgf AUTHOR
Greg Ward SEE ALSO
getinfo(1), ies2rad(1), mgf2meta(1), mgf2rad(1), obj2rad(1), oconv(1), xform(1) MGF web site "http://radsite.lbl.gov/mgf/HOME.html" RADIANCE
5/15/95 RAD2MGF(1)