GNU FreeDink 1.08.20090120 (Default branch)


 
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Old 01-21-2009
GNU FreeDink 1.08.20090120 (Default branch)

Image GNU FreeDink is a portable and enhanced version of the Dink Smallwood game engine. It aims at running the original game as well as its D-Mods (Dink MODules, or add-ons), with close compatibility, under new platforms. The internals of the engines are being cleaned up to allow for portability and later improvements. License: GNU General Public License v3 Changes:
This release brings i18n, so you can translate D-Mods. It also fixes some crashes due to improper D-Mod scripts (e.g. attempts to modify sprite #1000): DinkC scripts are now better validated to avoid this. Image

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BUGSQUISH(6)							   Games Manual 						      BUGSQUISH(6)

NAME
bugsquish - Bugs are trying to suck blood out of your arm! SYNOPSIS
bugsquish [--disable-sound] [--fullscreen] [--low] | [--help | --usage] DESCRIPTION
This manual page was written for the Debian GNU/Linux distribution because the original program does not have a manual page. Instead, it has documentation in /usr/share/doc/bugsquish/README.txt.gz "Bug Squish" is an action game not unlike light gun arcade games, but played with a mouse. OPTIONS
--disable-sound If sound support was compiled in, this will disable it for this session of the game. --fullscreen Run in fullscreen mode. --low Disable some features so that the game might run better on low-end hardware. Titlescreen ballons and game backgrounds are disabled, and the game screen refreshes every 1/15th of a second instead of 1/30th of a second. --help Display a help message summarizing command-line options, copyright, and game controls. --usage Display a brief message summarizing command-line options. Quitting To quit the current game, you can press [ESCAPE]. AUTHOR
This manual page was written by Christian T. Steigies <cts@debian.org>, for the Debian GNU/Linux system (but may be used by others). March 13, 2005 BUGSQUISH(6)