Deliantra MORPG Client 2.03 (Default branch)


 
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Old 01-15-2009
Deliantra MORPG Client 2.03 (Default branch)

Image Deliantra is a client for Deliantra game servers. It offers an intuitive user interface for exploring the vast game world, a persistent minimap, powerful macros and keymaps, dialog-based NPC interaction, and easy configuration for the skill, spell, and item system. It is based on Perl, SDL, and OpenGL for high performance on modern systems, and works on both Unix and Windows. Ports to other platforms should be very easy and are underway. License: GNU General Public License (GPL) Changes:
The GUI has been rearranged and optimized a bit. For example, the auto pickup toggle has been moved into a check box at the top of the main window. The configuration is now saved automatically on exit. Shimmering during smooth scroll has been reduced a lot and some displaying bugs have been fixed in the inventory. More workarounds, which make the client more stable on broken OSes, were also implemented. Image

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passage(6)							       Games								passage(6)

NAME
passage - a game about the passage through life SYNOPSIS
passage DESCRIPTION
Passage is a video game written by Jason Rohrer about navigating the maze that is life and the obstacles, rewards, disappointments, chal- lenges, relationships and the inevitable departure that is part of the adventure of life. Passage is an art game. As a result, some people love it and some people hate it. Check out the links to places it has been discussed on the website for some of the reactions. The mechanics of the game are fairly simple. Your "score" is related to two things; exploration and treasure. Treasure pieces are repre- sented by blue stars that you find in the treasure chests scattered about the maze of life's challenges. Some chests will be empty, so you must learn which sequence of gems on the front of the chests means treasure is inside. You have the option to team up with a spouse. If you do, exploring life will be more rewarding but some treasure will no longer be reachable. As in life, your spouse will die and that death will slow you down. In the end, you will die alone after your 5 minutes is up. The most interesting part about this game is the emotions it evokes within the player of the game. The ultra-low-res pixel art helps here, by not being too distracting and by leaving plenty room for viewer interpretation. The followup to Passage is Gravitation, another art game by Jason Rohrer. USAGE
Passage has no command-line options. The arrow keys move the player around. The Esc key is used to quit the game. The game resolution and use of fullscreen or a window can be set by editing the files in /etc/passage. SEE ALSO
The website and discussion: http://hcsoftware.sourceforge.net/passage/ The game creators statement: http://hcsoftware.sourceforge.net/passage/statement.html March 2008 passage(6)