Tiled 0.7.2 (Default branch)


 
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Old 01-07-2009
Tiled 0.7.2 (Default branch)

ImageTiled is a general purpose tile map editor. It'sbuilt to be easy to use, yet it is capable ofcatering to a host of varying game engines,whether your game is an RPG, platformer, orBreakout clone. Tiled supports plugins to read andwrite map formats other than its own map format.License: GNU General Public License (GPL)Changes:
This release adds support for associating an image with a map object. Several fixes have also been made, including being able to move an object group and select small map objects, and references to external tilesets that are not in the same directory are now saved correctly. The minimum required Java version is now 1.5.Image

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asc_mapedit(6)							   Games Manual 						    asc_mapedit(6)

NAME
asc_mapedit - map editor for Advanced Strategic Command game SYNTAX
asc_mapedit [options] DESCRIPTION
This program is a map editor for turn based strategy game ASC. It is a part of Advanced Strategic Command game. OPTIONS
The following options are supported. -x --xresolution <value> (640... default=800) Set horizontal resolution to <value> -y --yresolution <value> (480... default=600) Set vertical resolution to <value> -l --load <string> Load a map on startup -c --configfile <string> Use given configuration file -r --verbose <value> (0...10 default=0) Set verbosity level to <value> -w --window Disable fullscreen mode (overriding config file) -f --fulscreen Enable fullscreen mode -h --help Display help information -v --version Output version SEE ALSO
asc (6), asc_demount (6), asc_makegfx (6), asc_mount (6), asc_weaponguide (6) AUTHORS
The ASC game is developed by Martin Bickel <bickel@asc-hq.org>. This man page was written by Bartosz Fenski <fenio@o2.pl> (some parts were grabbed from Michael Moerz's work) for the Debian GNU/Linux dis- tribution (but it may be used by others). 1.15.0 asc_mapedit(6)