Tiled 0.7.2 (Default branch)


 
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Old 01-07-2009
Tiled 0.7.2 (Default branch)

ImageTiled is a general purpose tile map editor. It'sbuilt to be easy to use, yet it is capable ofcatering to a host of varying game engines,whether your game is an RPG, platformer, orBreakout clone. Tiled supports plugins to read andwrite map formats other than its own map format.License: GNU General Public License (GPL)Changes:
This release adds support for associating an image with a map object. Several fixes have also been made, including being able to move an object group and select small map objects, and references to external tilesets that are not in the same directory are now saved correctly. The minimum required Java version is now 1.5.Image

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NAME
ceferino - action game similar to Super Pang SYNOPSIS
ceferino ceferinosetup ceferinoeditor DESCRIPTION
The game is similar to 'Super Pang'. You are attacked by little green balls which are bouncing around and which you have to destroy with your knife. Your knife, however, is limited to being thrown upwards, so you have to get under the balls to destroy them. Even worse, if you destroy a large ball, it doesn't just vanish, but breaks apart into two smaller balls. Levels consist of little plat- forms connected by ladders, so you can go up and down or find cover if needed. USAGE
ceferinosetup With this program you can configure the game options: video mode, full screen or windowed mode, music and sounds. The configuration is stored in $HOME/.ceferino You can move through the menu using the arrow keys, return and space. ceferino This command allows to run the game. It will get the game options from $HOME/.ceferino and, after a brief introduction, will present a menu in which you can select a new game and some other things. During the game, you can use the following keys: Left Arrow - Move Left Right Arrow - Move Right x - Throw a knife z and c - Roll on the floor Up Arrow - Climb Stairs Down Arrow - Crouch The purpose of the game is to destroy all the balls and go up levels without being killed. The highest scores are stored in $HOME/.ceferinomarcas ceferinoeditor With this program you can edit the levels of the game. The data describing the new levels will be stored in $HOME/.ceferinoniveles.map You can use the mouse to modify the map. AUTHORS
The game has been written by LosersJuegos ( see http://www.losersjuegos.com.ar/ ): - Hugo Ruscitti <hugoruscitti@yahoo.com.ar> - Walter Velazquez <wgv_tattoo@yahoo.com.ar> - Gabriel Valentin <vcgdebian@yahoo.com.ar> This manual page was written for the Debian GNU/Linux system by Miriam Ruiz <little_miry@yahoo.es> (but may be used by others, of course) ()