Tiled 0.7.2 (Default branch)


 
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Old 01-07-2009
Tiled 0.7.2 (Default branch)

ImageTiled is a general purpose tile map editor. It'sbuilt to be easy to use, yet it is capable ofcatering to a host of varying game engines,whether your game is an RPG, platformer, orBreakout clone. Tiled supports plugins to read andwrite map formats other than its own map format.License: GNU General Public License (GPL)Changes:
This release adds support for associating an image with a map object. Several fixes have also been made, including being able to move an object group and select small map objects, and references to external tilesets that are not in the same directory are now saved correctly. The minimum required Java version is now 1.5.Image

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View tiled photo thumbnails in command line

Is there a good way of showing around 4 pictures (fairly large thumbnails) at once on the command line, preferably tiled so that all of them are viewable. I tried using display but I'm not sure how to tile them. I'd also prefer if it was read only so that they cannot be altered in the viewer. ... (1 Reply)
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QUAKE(6)							   Games Manual 							  QUAKE(6)

NAME
quake - classic first person shooter SYNOPSIS
quake [WRAPPER-OPTIONS] [ENGINE-OPTIONS] [ENGINE-COMMANDS]... DESCRIPTION
This manual page documents briefly the quake command. Quake is a popular first-person shooter game that appeared in 1996, released by iD Software. This wrapper script will launch the Quake engine. The game data needs to be installed independently using the 'game-data-packager' program, and by default it will be looked for at /usr/share/games/quake. This wrapper script accepts the two common GNU-style options to get information on the program. Any further arguments are passed to the engine unmodified. Consult the engine documentation for full details, but most engines support a syntax whereby engine switches are pre- fixed with a minus sign, and you can give console commands by prefixing with a plus sign. See the examples section for some common cases. OPTIONS
These options are accepted for WRAPPER-OPTIONS in the synopsis. -h, --help Show summary of options. -v, --version Show version of program. EXAMPLES
These are all engine dependent. Play the Zerstoerer mod: quake -game zer Play a specific map using the Drake expansion: quake -game drake +map sludge1 Connect to a server for multiplayer: quake +connect dm.quakeone.net:27000 SEE ALSO
quake-server(6), quakespasm(6), game-data-packager(6). AUTHOR
This manual page, and the Quake wrapper script, were written by David Banks <amoebae@gmail.com>, for the Debian project (and may be used by others). The package was based on the quake3 package by Simon McVittie. 2011-06-22 QUAKE(6)