Battery Strategy 1.1 (Default branch)


 
Thread Tools Search this Thread
Special Forums News, Links, Events and Announcements Software Releases - RSS News Battery Strategy 1.1 (Default branch)
# 1  
Old 12-07-2008
Battery Strategy 1.1 (Default branch)

Image Battery Strategy is an online strategy RPG. There are no map adventures, just duels. Fight with a team of your heroes, NPCs or other players, to gain new abilities, spells, and items. The game is inspired by Disciples and the Heroes of Might & Magic series. Image

Image

More...
Login or Register to Ask a Question

Previous Thread | Next Thread

5 More Discussions You Might Find Interesting

1. UNIX for Advanced & Expert Users

What is your upgrade strategy?

Hi, all. I'm a unix sysadmin at a community college and I've been doing this for about 10 years. I've been thinking and I realised I spend most of my time worrying about upgrades. By upgrades, I mean anything where I have to interrupt service to switch to a different way of providing that... (1 Reply)
Discussion started by: pileofrogs
1 Replies

2. Linux

Battery always 0%

Im running Ubuntu 9.04 and the battery indicator on my laptop always reads 0% no matter what. Whether im charging or discharging, the pop up says: "Computer is running on battery power Laptop battery discharging (0.0%) Battery discharge time is currently unknown" When plugged in it says... (2 Replies)
Discussion started by: Charbs
2 Replies

3. UNIX for Dummies Questions & Answers

Strategy to concatenate and backup files

I need to be able to concatenate all the files in a directory into a new filename and a different directory. I want to append the date in YYYYMMDD format to the new filename (ie, newfilename_20090207). The original files will have different filenames so I will need to be able to loop thru each... (1 Reply)
Discussion started by: Ryan2786
1 Replies

4. AIX

Installation strategy

I am planning to upgrade the Operation system from AIX 4.3.3 to AIX 5L. The problem is that the current machine where the OS is installed will be replaced by a new machine. I understand that I have to make a "New Installation" for the new machine. But what about the volume groups, user volume... (2 Replies)
Discussion started by: ashraf
2 Replies

5. Solaris

What is an Ideal Backup Strategy

Hi, we have a solaris setup in our company and i have been assigned on a project of planning a backup strategy . ours is a midium level company. please help me so that i can plan an Ideal Backup Strategy. Thanks, Una (6 Replies)
Discussion started by: una
6 Replies
Login or Register to Ask a Question
xchain(6)							   Games Manual 							 xchain(6)

NAME
xchain - Chain Reaction, Strategy game for 2-4 players SYNOPSIS
xchain [-v] [--version] [-h] [--help] [path to wish] DESCRIPTION
Rules of the game Chain Reaction is played on an 8 by 8 board. Players take turns to move. On each move, the player may select an empty square, or one they already own. Squares belonging to other players may not be chosen. If the square was unowned, it becomes the property of the player, and is given a value of 1. If the square was owned by the player, the value is incremented. If the value of a square ever exceeds the maximum permitted of that square, it explodes. Squares in the corner have a maximum of 1, squares touching an edge, but not on a corner have a maximum of 2, and squares in the interior have a maximum of 3. When a square explodes, it becomes unowned, and it's value is reset to 0. The 4 squares touching it become owned by the owner of the exploding square, and their values are incremented. If any of these are above their maximum, they explode, giving rise to the chain reac- tion. If, at the end of a move, any of the players have no squares, they are dead, and get no more turns. When there is only one person left, they are the winner. Game options On loading the game, a 2 player game with a blank board is loaded. To change this, edit the settings to suit, and click on "New Game". Clicking on this in the middle of a game will abandon it, and start a new one. To select the number of players, click on the numbered radio buttons. To the right of these are entry boxes to fill in player names, if desired. The background to these shows the colour of the players' squares. Names and colours are only updated when "New Game" is clicked on. To the right of these, are counters of the number of squares belonging to each player. If a shorter game is desired, squares can be set for the players before the game starts. This can be up to 4 rows and columns, or a random placement. For 2 players, up to 32 squares each may be chosen. For 3 players, up to 21 each, and for 4 players, up to 16 each. Whoever goes first has quite an advantage. To offset this, a random first person can be chosen. On clicking "New game", the status bar below the board shows who this will be. OPTIONS
-h, --help Show summary of options. -v, --version Show version of program. path to wish Chain Reaction requires the wish tcl/tk interpreter. By default it uses /usr/bin/wish (The default for Debian GNU/Linux, and most other Unix-like systems). Use this option to force a different location. FILES
/usr/bin/wish Default location of wish tcl/tk interpreter. BUGS
Not guaranteed to be free of potential buffer overflows. Do not use setuid, or with greater privilege than the players using it. WISH LIST
Network support. A way to save game settings - either environment variables, or a settings file. HISTORY
First seen many years ago on the (as it was then) Acorn Archimedes. Original author unknown. Written for Unix by Alistair Cunningham <ac212@cam.ac.uk> http://thor.cam.ac.uk/~ac212/xchain/ xchain(6)