Shoot Out: Linux source demo released


 
Thread Tools Search this Thread
Special Forums News, Links, Events and Announcements Software Releases - RSS News Shoot Out: Linux source demo released
# 1  
Old 11-18-2008
Shoot Out: Linux source demo released

Shoot out is a arcade shooter similar to galaga or space invaders using SDL.
ImageImage

More...
Login or Register to Ask a Question

Previous Thread | Next Thread

2 More Discussions You Might Find Interesting

1. Shell Programming and Scripting

Flash And Fade DEMO For Mac OSX 10.7.5, (And Linux?).

This is an AT A GLANCE shell DEMO that does:- 1) 10 centred greyscale fades without warning beeps. 2) 5 centred yellow "WARNING!" flashes with beeps every ON state. 3) 5 FULL widowed red "DANGER!!!" flashes with beeps in the ON and OFF states. It assumes that the warning bell is enabled... (0 Replies)
Discussion started by: wisecracker
0 Replies

2. AIX

cpu used more than 80% how will u trouble shoot?

cpu used more than 80% how will u trouble shoot? (1 Reply)
Discussion started by: ramraj731
1 Replies
Login or Register to Ask a Question
pods::SDL::SMPEG(3pm)					User Contributed Perl Documentation				     pods::SDL::SMPEG(3pm)

NAME
SDL::SMPEG - a SDL perl extension CATEGORY
TODO SYNOPSIS
$video = SDL::SMPEG->new( -name => 'pr0n.mpg' ); DESCRIPTION
"SDL::SMPEG" adds support for MPEG video to your SDL Perl application. SMPEGs are objects bound to surfaces, whose playback is controlled through the object's interface. METHODS o "SDL::SMPEG::error()" returns any error messages associated with playback o "SDL::SMPEG::audio(bool)" enables or disables audio playback, (on by default) o "SDL::SMPEG::video(bool)" enables or disable video playback, (on by default) o "SDL::SMPEG::loop(bool)" enables or disable playback looping (off by default) o "SDL::SMPEG::volume(int)" set the volume as per the mixer volume o "SDL::SMPEG:display(surface)" binds the clip to a display surface o "SDL::SMPEG::scale([x,y]|[surface]|int)" scales the clip by either x,y factors, scales to the image dimensions, or a single scalar. o "SDL::SMPEG::play()" plays the video clip, call "SDL::SMPEG::display()" before playing o "SDL::SMPEG::pause()" pauses video playback o "SDL::SMPEG::stop()" stops video playback o "SDL::SMPEG::rewind()" resets the clip to the beginning o "SDL::SMPEG::seek(offset)" seeks to a particular byte offset o "SDL::SMPEG::skip(time)" skips to a particular time o "SDL::SMPEG::region(rect)" takes a SDL::Rect and defines the display area o "SDL::SMPEG::frame(int)" renders a specific frame to the screen o "SDL::SMPEG::info()" returns a new "SDL::MPEG" object reflecting the current status o "SDL::SMPEG::status()" returns either SMPEG_PLAYING or SMPEG_STOPPED or SMPEG_ERROR AUTHOR
David J. Goehrig SEE ALSO
perl(1) SDL::Surface(3) SDL::MPEG(3) perl v5.14.2 2012-05-28 pods::SDL::SMPEG(3pm)