Widelands is inspired by Bluebyte's Settlers II and will someday be the logical extension of this game although you do not need the original game. Play it on Win/Linux/Mac OS X against human & AI opponents.
Hi Team,
My new build configuration always looking for the files from the build where i copied from.
please help me to resolve this.
I am using Visual studio 2008.It has Qt 4.8. plugins,qml,C++ development
I created new debug_new build configuration with additional preprocessor from the... (1 Reply)
Hi,
So I downloaded this kernel source and was able to build it successfully.
But I want to add this SDK source code inside, can anyone help me how to do this? Note that the SDK source can be built by itself.
I added the SDK in the main Makefile:
init-y := init/
#added SDK... (0 Replies)
howdy....
I am currently in a project, which needs a new distribution of linux..
At first, we select suse as our platform, but this newest version suse is at least several gigabytes. but recently, we want to run out system in a flash card with capacity of 500M, So, self-customized linux is... (6 Replies)
dears i working in solaris and when i type make for report it gives me the error kindly can you help me what is the reason
-bash-3.00$ make BPSEXT130
make: Warning: File `BPSEXT130.rc' has modification time 12 s in the future
make BPSEXT130.c
make: Entering directory... (3 Replies)
LINCITY-NG(6) Games Manual LINCITY-NG(6)NAME
lincity-ng - City simulator game with polished graphics
SYNOPSIS
lincity-ng [options]
DESCRIPTION
This manual page documents briefly the usage of lincity-ng
lincity-ng is a City Simulation Game. It is a polished and improved version of the old LinCity game: You are required to build and main-
tain a city. You must feed, house, provide jobs and goods for your residents. You can build a sustainable economy with the help of renew-
able energy and recycling, or you can go for broke and build rockets to escape from a pollution ridden and resource starved planet, it's up
to you. Due to the finite resources available in any one place, this is not a game that you can leave for long periods of time.
This game is similar to the commercial simulation game with a similar name.
OPTIONS
These programs follow the usual GNU command line syntax, with long options starting with two dashes (`-'). A summary of options is
included below.
-h, --help
Show summary of options.
-v, --version
Show version of program.
-g, --gl
Use the OpenGL display mode
-s, --sdl
Use the SDL display mode
-w, --window
Run lincity-ng in windowed mode
-f, --fullscreen
Run lincity-ng in fullscreen mode
-m, --mute
Turn off sound
-S, --size
specify screensize (eg. -S 1024x768)
-q, --quick
speficify how quick is the fast speed. (eg. -q 1 is the fastest possible with full animations, may heat hardware due to average 1 ms
pause. -q 9 is the default 10ms pause) In -q 9 animation steps are skipped for speed. 1..8 do all animation steps in fast mode.
UPGRADE from 1.x to 2.x
A new format for saved games is used since 2.0, but old games can be imported and automagically converted. Just copy $HOME/.lincity/*
(old location for lincity and lincity-ng 1.x) to $HOME/.lincity-ng/ (new location since 2.0).
cp -a ~/.lincity/* ~/.lincity-ng/
At the start of the game, one message will popup to remind you have some changes to do in your city.
AUTHOR
lincity-ng was written by Wolfgang Becker, Matthias Braun, David Kamphausen, Corey Keasling, IJ Peters, Ingo Ruhnke, Jimmy Salmon, Greg
Sharp and others. Please see the documentation for a list of all contributors.
This manual page was written by Moritz Muehlenhoff, for the Debian project (but may be used by others). Updated by Lincity-NG team.
June 24, 2005 LINCITY-NG(6)