Widelands is inspired by Bluebyte's Settlers II and will someday be the logical extension of this game although you do not need the original game. Play it on Win/Linux/Mac OS X against human & AI opponents.
Hi Team,
My new build configuration always looking for the files from the build where i copied from.
please help me to resolve this.
I am using Visual studio 2008.It has Qt 4.8. plugins,qml,C++ development
I created new debug_new build configuration with additional preprocessor from the... (1 Reply)
Hi,
So I downloaded this kernel source and was able to build it successfully.
But I want to add this SDK source code inside, can anyone help me how to do this? Note that the SDK source can be built by itself.
I added the SDK in the main Makefile:
init-y := init/
#added SDK... (0 Replies)
howdy....
I am currently in a project, which needs a new distribution of linux..
At first, we select suse as our platform, but this newest version suse is at least several gigabytes. but recently, we want to run out system in a flash card with capacity of 500M, So, self-customized linux is... (6 Replies)
dears i working in solaris and when i type make for report it gives me the error kindly can you help me what is the reason
-bash-3.00$ make BPSEXT130
make: Warning: File `BPSEXT130.rc' has modification time 12 s in the future
make BPSEXT130.c
make: Entering directory... (3 Replies)
LINCITY(6) Games Manual LINCITY(6)NAME
lincity, xlincity - a city/country simulation game.
SYNOPSIS
lincity [-w] [-R red-gamma] [-G green-gamma] [-B blue-gamma] [-m mode]
xlincity [-v] [-g geometry] [-d] [-r] [-w] [-R red-gamma] [-G green-gamma] [-B blue-gamma]
OPTIONS -w Use a gamma correction for the graphic with the values 1.0 for red, 0.0 for green and 0.4 for blue.
Please note: The gamma values used are not a gamma correction in the traditional way. Just check it out.
-R red The value for the gamma correction for red color-part. This option takes a floating point argument.
-G green
The value for the gamma correction for green color-part. This option takes a floating point argument.
-B blue
The value for the gamma correction for blue color-part. This option takes a floating point argument.
-m mode
Set the VGA mode. This option is ignored on X Windows. The choices for modes are:
lincity -m 10 ## mode 10, 640x480
lincity -m 11 ## mode 11, 800x600
lincity -m 12 ## mode 12, 1024x768
lincity -m 13 ## mode 13, 1280x1024
-v Be verbose on startup (this tells the lincity version).
-g geom
Specify the X11 geometry argument. E.g. use -g +0+0 to put the window to the upper left corner on startup.
-d Perform pix doubling. Pix doubling renders each pixel as a 2 x 2 square, which has the effect of making the game appear twice as
large on the screen. This option only applies to the X Windows version.
-r Add an extra border around the game. This option only applies to the X Windows version.
DESCRIPTION
Lincity is a city/country simulation game running with SVGA graphics on a Linux console or in an X11 window under Linux and other plat-
forms.
You are required to build and maintain a city. You must feed, house, provide jobs and goods for your residents. You can build a sustainable
economy with the help of renewable energy and recycling, or you can go for broke and build rockets to escape from a pollution ridden and
resource starved planet, it's up to you. Due to the finite resources available in any one place, this is not a game that you can leave for
long periods of time.
For more about how to play, please read the excellent online help provided with the game. Right click almost anywhere to get help.
To subscribe to the Lincity mailing list, see the web site at sourceforge: http://sf.net/projects/lincity
AUTHOR
Lincity is copyrighted software. Copyright (c) I J Peters 1995-1997. Copyright (c) Greg Sharp 1997-2003. Copyright (c) Corey Keasling
2000-2003.
You may freely copy, distribute and modify lincity under the terms of the
GNU GENERAL PUBLIC LICENSE
Please read the file COPYING for the GPL.
Nov 19, 2003 LINCITY(6)