Dice3DS is a set of Pure Python modules for dealing with 3D Studio format (*.3ds) files. It maps 3DS chunks into a hierarchical set of Python objects; it's a lot like how ElementTree works for XML files. Dice3DS requires Python 2.4 or higher, and Numpy. Note that it is not a wrapper for lib3ds.
License: BSD License (revised)
Changes:
Dice3DS now parses KFDATA blocks, and the example OpenGL code (often the only part people use) now takes the keyframe data into account when rendering models. Substantial improvements were made in loading speed by using OpenGL vertex arrays.
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