The Retribution Engine is designed for first person action games on Windows PCs using OpenGL and OpenAL. It is supplied with a wide range of games and levels and includes fully featured level and model editors.
Hey guys. I have a quick question. My friends and I are working on a search engine project that will hopefully be up and running by December of 2011. Here's my concern. What programs should I use to create the search engine. Thanks guys! :b: (9 Replies)
Hello everybody,
I need help with this,
I need to design a CGI search engine in C but i have no idea on what or how to do it.
Do i have to open all the html files one by one and search for the given strings? i think this process will be slow, and will take too much of the server processing... (11 Replies)
Hi,
When i am configuring SNMP, prompting for engine ID. By defaut it is giving 127.0.0.1:161:6629, so i have opted for the default one. Can anyone tell me how to get engine ID? (1 Reply)
Hello friends I'm running Redhat 9.0 with linux kernel 2.4.20-8 & have iptables version 1.2.7a & encountering a problem that I narrate down.
I need to apply patch to my iptable and netfilter for connection tracking and load balancing that are available in patch-o-matic distribution by netfilter.... (0 Replies)
Dancer::Engine(3pm) User Contributed Perl Documentation Dancer::Engine(3pm)NAME
Dancer::Engine - base class for Dancer engines
SYNOPSIS
my $engine = Dancer::Engine->build( Serializer => 'JSON', $configuration );
DESCRIPTION
Dancer has various engines such Serializer engines, Template engines, Logger engines and Session handlers engines. This is the base class
for all Dancer engines.
If you're writing an engine of a common type (such as those mentioned above), you probably want to simply use their base class, which in
turn use Dancer::Engine. For example, Template engines inherit from Dancer::Template::Abstract and Serializer engines inherit from
Dancer::Serializer::Abstract. Those Abstract base classes inherit from Dancer::Engine.
If a new type of Dancer engine is created, it is best it inherits from this class.
ATTRIBUTES
name
The name of the engine, such as JSON, or Simple.
type
The type of the engine, such as Serializer, or Session.
METHODS /SUBROUTINES
config
Fetches the configuration of the engine.
my $configuration = $engine->config;
You can only set the configuration at initialization time, not after.
build
Builds and returns the engine.
my $engine = Dancer::Engine->build( $type => $name, $config );
AUTHOR
Alexis Sukrieh
LICENSE AND COPYRIGHT
Copyright 2009-2010 Alexis Sukrieh.
This program is free software; you can redistribute it and/or modify it under the terms of either: the GNU General Public License as
published by the Free Software Foundation; or the Artistic License.
See http://dev.perl.org/licenses/ for more information.
perl v5.14.2 2011-11-30 Dancer::Engine(3pm)