Joystick control 0.3.5 (Default branch)


 
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Old 08-20-2008
Joystick control 0.3.5 (Default branch)

Image Joystick control is a simple tool that lets you control popular media applications using your joystick. All you need to tell it is which joystick device you want to use. Optionally, you can specify priorities for your applications so that when one is not running, the program automatically directs joystick commands to the running application highest on the list. License: GNU General Public License (GPL) Changes:
This release has moved to distutils instead of autotools. It has been upgraded to PyGTK 2.10 and new status icon code. The window is resizable. This release has been tested with the latest software stack.Image

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glutForceJoystickFunc(3GLUT)					       GLUT					      glutForceJoystickFunc(3GLUT)

NAME
glutForceJoystickFunc - forces current window's joystick callback to be called. SYNTAX
void glutForceJoystickFunc(void); DESCRIPTION
glutForceJoystickFunc forces the current window's joystick callback to be called, reporting the latest joystick state. The joystick callback is called either due to polling of the joystick at the uniform timer interval set by glutJoystickFunc's pollInterval (specified in milliseconds) or in response to calling glutForceJoystickFunc. If the pollInterval is non-positive, no joystick polling is performed and the GLUT application must frequently (usually from an idle callback) call glutForceJoystickFunc. The joystick callback will be called once (if one exists) for each time glutForceJoystickFunc is called. The callback is called from glutJoystickFunc. That is, when glutJoystickFunc returns, the callback will have already happened. GLUT IMPLEMENTATION NOTES FOR X11 The GLUT 3.7 implementation of GLUT for X11 supports the joystick API, but not actual joystick input. A future implementation of GLUT for X11 may add joystick support. GLUT IMPLEMENTATION NOTES FOR WIN32 The GLUT 3.7 implementation of GLUT for Win32 supports the joystick API and joystick input, but does so through the dated joySetCapture and joyGetPosEx Win32 Multimedia API. The GLUT 3.7 joystick support for Win32 has all the limitations of the Win32 Multimedia API joystick support. A future implementation of GLUT for Win32 may use DirectInput. SEE ALSO
glutJoystickFunc AUTHOR
Mark J. Kilgard (mjk@nvidia.com) GLUT
3.7 glutForceJoystickFunc(3GLUT)