The Player Project: Stage 3.0.1 released


 
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Old 07-31-2008
The Player Project: Stage 3.0.1 released

The Player Project: Player is a networked robot/sensor device interface; Stage and Gazebo provide 2D and 3D simulated worlds, respectively. The software aims for POSIX compliance and runs on most UNIX-like OS's (including Linux and OS X)
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robot-playernav(1)					      General Commands Manual						robot-playernav(1)

NAME
robot-playernav - GUI client to control over localize and planner devices SYNOPSIS
robot-playernav [options] <host:port> [<host:port>...] DESCRIPTION
robot-playernav is a GUI client that provides control over localize and planner devices. It allows you to set your robots' localization hypotheses by dragging and dropping them in the map. You can set global goals the same way, and see the planned paths and the robots' progress toward the goals. robot-playernav can also display (a subset of) the localization system's current particle set, which may help in debugging localization. You can think of playernav as an Operator Control Unit (OCU). robot-playernav can also be used just to view a map. OPTIONS
-fps dumprate dump screenshots rate in Hz (default: 5Hz). -zoom zoomlevel initial level of zoom in the display (default: 1). -aa {0|1} use anti-aliased canvas for display (0 == false; 1 == true). The anti-aliased canvas looks nicer but may require more processor cycles (default: 1). -map map_idx the index of the map to be requested and displayed (default: 0). AUTHOR
Player was written by Brian Gerkey <gerkey@users.sourceforge.net> and contributors. This manual page was written by Daniel Hess for the Debian Project. SEE ALSO
The HTML documentation in /usr/share/doc/player/html of the robot-player-doc package. Player May 2009 robot-playernav(1)