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MPSRNNRecurrentImageState(3) MetalPerformanceShaders.framework MPSRNNRecurrentImageState(3) NAME
MPSRNNRecurrentImageState SYNOPSIS
#import <MPSRNNLayer.h> Inherits MPSState. Instance Methods (nullable MPSImage *) - getRecurrentOutputImageForLayerIndex: (nullable MPSImage *) - getMemoryCellImageForLayerIndex: Additional Inherited Members Detailed Description This depends on Metal.framework This class holds all the data that is passed from one sequence iteration of the image-based RNN layer (stack) to the next. Method Documentation - (nullable MPSImage*) getMemoryCellImageForLayerIndex: (NSUInteger) layerIndex Access the stored memory cell image data (if present). Parameters: layerIndex Index of the layer whose to get - belongs to { 0, 1,..., See also: numberOfLayers - 1 } Returns: For valid layerIndex the memory cell image data, otherwise nil. - (nullable MPSImage*) getRecurrentOutputImageForLayerIndex: (NSUInteger) layerIndex Access the stored recurrent image data. Parameters: layerIndex Index of the layer whose to get - belongs to { 0, 1,..., See also: numberOfLayers - 1 } Returns: For valid layerIndex the recurrent output image data, otherwise nil. Author Generated automatically by Doxygen for MetalPerformanceShaders.framework from the source code. Version MetalPerformanceShaders-100 Thu Feb 8 2018 MPSRNNRecurrentImageState(3)