SDL Game Engine CVS Snapshot 2008-07-23 (Default branch)


 
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Old 07-23-2008
SDL Game Engine CVS Snapshot 2008-07-23 (Default branch)

sge2d, also known as SDL Game Engine, is a platform-independent 2D game programming framework for C programmers with the least possible dependencies for easy porting and with a focus on easy API calls and the requirement of commercial programmers. Major features include animated sprites with exact pixel collision detection, A* pathfinding, encrypted files, and more. License: MIT/X Consortium License Changes:
The build system now supports BeOS and Haiku. Several new functions were added, a few bugfixes were made, and a new free bitmap font was added.Image

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MORSE(1)							       MORSE								  MORSE(1)

NAME
morse - A robotics simulator based upon the Blender Game Engine SYNOPSIS
morse [command] [options] DESCRIPTION
Morse, the Modular OpenRobots Simulation Engine, uses the Blender Game Engine to provide a general purpose robot simulator. A robot and its environment are defined in Morse by creating a model in Blender. Actuator and sensor objects are attached to a model, and may be inter- acted with via a variety of middleware protocols. Simulations can be programmed via Python scripts or inside of Blender itself. Currently supported middleware includes YARP, MOOS, ROS, Pocoslibs, as well as a plain socket interface. COMMANDS
[None] Launches the simulator interface with a default scene create filename Creates a new empty scene and launches the simulator interface run filename Runs a simulation without loading the simulator interface exec filename Runs the given Python script with a default scene check Checks the environment is correctly setup to run morse help Displays information regarding the program version Displays the version number SEE ALSO
morseexec(1) blender(1) COPYRIGHT
2009-2010, LAAS-CNRS/ONERA ; 2010-2012, LAAS-CNRS 0.5.2 May 14, 2012 MORSE(1)