Camera Life 2.6.2aa (Default branch)


 
Thread Tools Search this Thread
Special Forums News, Links, Events and Announcements Software Releases - RSS News Camera Life 2.6.2aa (Default branch)
# 1  
Old 07-23-2008
Camera Life 2.6.2aa (Default branch)

Image Camera Life is a self-maintaining photo gallery system. It allows for powerful organization of photos by albums, keywords, and directory structure. It supports users with different privileges and rolling back unwanted changes to the site. Installation is simple and done online through a wizard, without editing configuration files. It supports themes. License: GNU General Public License (GPL) Changes:
Support for Amazon S3 was added. Flickr is supported as a photo backend. iPhone support was added. Remote file storage over FTP was implemented. Gallery API compatibility was fixed. This is a pre-alpha release. This is fairly buggy, and the theme has not been updated, but you should be able to preview the new features.Image

More...
Login or Register to Ask a Question

Previous Thread | Next Thread
Login or Register to Ask a Question
LIGHTSPEED(1)						      General Commands Manual						     LIGHTSPEED(1)

NAME
lightspeed - Shows how objects moving at speeds near the speed of light look like. SYNOPSIS
lightspeed [-hsa] [object] DESCRIPTION
Light Speed! is a simulator which can illustrate the effects of special relativity on the appearance of objects travelling at ultra-high speeds. Depending on the particular speed, and one's point of view, relativistic effects can cause the object to appear shorter, longer, brighter, darker, deformed and/or off-color. CONTROLS
To adjust the velocity, use the slider along the right edge of the main window. You can also type in a value, using the entry at the top right (press <Enter> once it is in). To change the units shown, press the button to the right of the entry, and it will cycle through a small list. The object travels in the positive-x direction, which can be visually checked by activating Objects -> Coordinate axes. Most interactive control is performed with the mouse. By holding down a particular button, and dragging the pointer around, various camera motions can be obtained: Left button: Revolve camera around view target Left button + Shift key: Revolve view target around camera Middle button: Translate camera left, right, up or down Right button: Dolly in or out The first and last motions are generally the most useful. Should the camera become difficult to control at any point, it may be re-ini- tialized by selecting Camera -> Reset View. OPTIONS
-h, --help Print this help screen -s, --simple Use simplified interface -a, --advanced Use advanced interface (default) object 3D file to load on startup (.3DS or .LWO) April 2000 LIGHTSPEED(1)