Flexible Isometric Fallout-like Engine (FIFE) is a cross-platform 2D game creation framework. Games can be created with a combination of engine, editor tools, game specific scripts, and game content (e.g. maps, graphics, and sounds). The framework is not tied to any type of game (e.g. RTS, RPG), but instead provides a flexible platform for all of them. It supports different isometric views and a pure top-down view. Instead of full 3D flexibility, the engine focuses mainly on using high quality 2D graphics. This puts fewer demands on target platforms and also simplifies the framework and game development.
License: GNU Lesser General Public License (LGPL)
Changes:
The license has been switched from the GPL 2.0 to the LGPL 2.1 or newer. Map format and resource loading (datasets branch) have been improved. There is a vastly improved editor tool and batch object loading. There is a new (work in progress) Rio de hola demo: new maps, graphics, and sounds. Eye candy: stepless zoom (OpenGL mode only) and instance coloring and outlining.
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