Flexible Isometric Fallout-like Engine 2008.1 (Default branch)


 
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Old 07-14-2008
Flexible Isometric Fallout-like Engine 2008.1 (Default branch)

Image Flexible Isometric Fallout-like Engine (FIFE) is a cross-platform 2D game creation framework. Games can be created with a combination of engine, editor tools, game specific scripts, and game content (e.g. maps, graphics, and sounds). The framework is not tied to any type of game (e.g. RTS, RPG), but instead provides a flexible platform for all of them. It supports different isometric views and a pure top-down view. Instead of full 3D flexibility, the engine focuses mainly on using high quality 2D graphics. This puts fewer demands on target platforms and also simplifies the framework and game development. License: GNU Lesser General Public License (LGPL) Changes:
The license has been switched from the GPL 2.0 to the LGPL 2.1 or newer. Map format and resource loading (datasets branch) have been improved. There is a vastly improved editor tool and batch object loading. There is a new (work in progress) Rio de hola demo: new maps, graphics, and sounds. Eye candy: stepless zoom (OpenGL mode only) and instance coloring and outlining.Image

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TREK(6) 							 BSD Games Manual							   TREK(6)

NAME
trek -- trekkie game SYNOPSIS
trek [-sf] DESCRIPTION
trek is a game of space glory and war. Below is a summary of commands. For complete documentation, see Trek by Eric Allman. The -s flag makes the game somewhat more efficient if you have a (very) slow terminal. The -f flag (the default) is for faster terminals. The game will ask you what length game you would like. Valid responses are ``short'', ``medium'', and ``long''. You may also type ``restart'', which restarts a previously saved game. You will then be prompted for the skill, to which you must respond ``novice'', ``fair'', ``good'', ``expert'', ``commodore'', or ``impossible''. You should normally start out with a novice and work up. In general, throughout the game, if you forget what is appropriate the game will tell you what it expects if you just type in a question mark. SEE ALSO
/usr/share/doc/usd/31.trek AUTHORS
Eric Allman COMMAND SUMMARY
abandon capture cloak up/down computer request; ... damages destruct dock help impulse course distance lrscan move course distance phasers automatic amount phasers manual amt1 course1 spread1 ... torpedo course [yes] angle/no ram course distance rest time shell shields up/down srscan [yes/ no] status terminate yes/no undock visual course warp warp_factor BSD
May 24, 2009 BSD