FQO: V1 Completed


 
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Old 07-12-2008
FQO: V1 Completed

Based on Edmund Spenserâ??s The Faerie Queene, using Neverwinter Nights 2. Participants collaboratively compose a story arc, including character dialogues and quests, based on The Faerie Queene.
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Geometry::Primitive::Arc(3pm)				User Contributed Perl Documentation			     Geometry::Primitive::Arc(3pm)

NAME
Geometry::Primitive::Arc - Portion of the circumference of a Circle DESCRIPTION
Geometry::Primitive::Arc represents a closed segment of a curve. SYNOPSIS
use Geometry::Primitive::Arc; my $arc = Geometry::Primitive::Arc->new( angle_start => 0, angle_end => 1.57079633, radius => 15 ); ATTRIBUTES
angle_start The starting angle for this arc in radians. angle_end The ending angle for this arc in radians. radius Returns the radius of the arc. origin Set/Get the origin of this arc. METHODS
new Creates a new Geometry::Primitive::Arc get_point_at_angle Given angle in radians returns the point at that angle on this arc. Returns undef if the angle falls outside this arc's range. length Returns the length of this arc. point_end Get the end point. Provided for Shape role. point_start Get the start point. Provided for Shape role. scale ($amount) Increases the radius by multiplying it by the supplied amount. AUTHOR
Cory Watson <gphat@cpan.org> COPYRIGHT &; LICENSE You can redistribute and/or modify this code under the same terms as Perl itself. perl v5.10.1 2010-01-10 Geometry::Primitive::Arc(3pm)